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  • af Mr Joseph A. McCullough
    146,95 kr.

    Dark necromancers have laid claim to forsaken kingdoms and summoned forth the souls of those who defiled their oathmarks. The dead, once again, march to war. As armies of wraiths and skeletal warriors bring destruction to their lands, the small kingdoms of the Marches also turn to the spirits of the dead. Gathering the most ancient and powerful of oathmarks, they recall the spectral forms of those that died in loyal battle to once again come forth in defence of their kingdoms. With these ethereal warriors joining their ranks, the kings of the Marches may yet stand. This supplement for Oathmark: Battles of the Lost Age introduces the forces of the dead to the game. Some armies will use dark magic to summon the souls and corpses of traitors from the past, while others will recall the spirits of loyal warriors that gave their lives and willingly fight again. This book also includes expanded rules for characters, which allow you to chart their progress from battle-to-battle, and watch as they grow in rank, responsibility, and power. All of these rules are then incorporated into a campaign featuring new scenarios that together tell of an epic war for survival.

  • af Derek Hiemforth
    281,95 kr.

    The ultimate super roleplaying game returns to reclaim its crown in Champions Complete! All the legendary flexibility and power of the renowned HERO System 6th Edition rules engine, plus all the superhero goodness Champions has been famous for over 30 years, now in one pulse-pounding, senses -shattering, heroic handbook of superpowered action!At 240 pages, Champions Complete includes everything superhero gamers need, and nothing they don't. New players will love the unmatched freedom of Champions that allows them to create and play exactly the hero they imagine. Longtime fans will appreciate the tight, concise new approach, presenting the full game system in a fraction of its former length.CREATE and play the hero that you want.AN excellent purchase for first time players and handy companion for long time players.THE Hero System you know and love, in a condensed and easy to use format.INCLUDES everything a gamemaster needs to create anything from a single session to an extended campaign. Note: This product (Champions Complete/HERO2000) is a stand-alone, moderately priced book for playing Champions: arguably the most popular and longest-running superhero game in roleplaying history. It contains all of the rules necessary to play Champions: The Super Roleplaying Game, with no other book required.

  • - Large format edition
    af Dave Morris
    128,95 kr.

    Set out on a journey of fabulous adventure in lands beyond the limit of your imagination. Choose for yourself what role to play, where to venture, and what rewards to seek.In CITIES OF GOLD AND GLORY you can sail the high seas to Golnir's distant ports. As a warrior, plunder ancient treasures and do battle with the legions of darkness in the hall of the death-god Nagil. As a spy, penetrate the labyrinth of lies and sinister secrets of the scheming merchants of Metriciens. As a sorcerer, barter in mysteries, spells and ancient lore with the immortal wizard Estragon. Amass wealth, honours and power that will take you on voyages to uncharted regions.Your journeys will bring you foes and friends, danger and triumph, fortune and fame - and more adventures than you have ever dreamed of.Here is role-playing as you've never known it before - in the perilous world of the FABLED LANDS.

  • - Large format edition
    af Jamie Thomson
    128,95 kr.

    Set out on a journey of fabulous adventure in lands beyond the limit of your imagination. Choose for yourself what role to play, where to venture, and what rewards to seek.In THE WAR-TORN KINGDOM, revolution rages in Sokara. You can join forces with the king to restore his throne - or look for profit in the pay of the dictator, Grieve Marlock. Use fighting skills or sorcery, bribery or skulduggery to survive the assassins in the city backstreets. Descend to the sewers of Yellowport to defeat the vile rat-king, Skabb. Retrieve the golden net of the gods from the Repulsive Ones deep beneath the sea - and use the rewards of your victories to travel beyond the boundaries of the known world in the world's first open world gamebook saga.Your journeys will bring you foes and friends, danger and triumph, fortune and fame - and more adventures than you ever dreamed of.Role-playing as you've never known it before - in the amazing world of the FABLED LANDS.

  • af Dave Morris
    138,95 kr.

    The end of the 23rd century. Earth lies in the grip of a new Ice Age. Famine, cold and fanatic cults threaten what is left of civilization. Humanity is on the brink of extinction.Nine of the strongest heroes of the age come seeking the ultimate prize: the Heart of Volent, an object with the power to reshape reality. All are ruthless, powerful, determined. To succeed they must work together. But only one can have the Heart.Choose your alliances with care. Weigh up who to trust. Be ready for betrayal. When the moment comes, the future of mankind will rest on your judgement.* * *Critical IF books are interactive adventures with a difference. You can be a mutant with the power to warp reality. A soldier whose combat skills are a match for any foe. A stealthy assassin leaping between rooftops. An explorer who can survive in the harshest conditions. Be anyone you can imagine. Choose from almost five hundred different character types, each with their own unique skills.Strong stories, vivid settings and compelling characters make Critical IF the game-changers of the interactive fiction genre. Put yourself in the heart of the story.

  • af Anja Takacs
    100,95 - 198,95 kr.

    Lav legetøj af perler! Anja Takacs er tilbage med et rent slaraffenland af gode idéer til, hvordan du gør: Byg en vild motorbane med røde racerbiler, gule busser og blå politiblink, gå på jagt med sørøveren og hans skib efter en skattekiste fyldt med guldmønter eller inviter hele familien til teselskab med cupcakes og lagkager serveret på fine fade. Vælg din yndlingsleg mellem mere end 20 idéer til både piger og drenge, store og små. Følg de enkle opskrifter – og glæd dig til timevis af hygge og leg med hele familien.PERLESJOV er en del af serien PERLERIER MED ANJA TAKACS. Anja er mor til to og elsker at lave perler sammen med sine børn og sine mange tusinde følgere. Leg med på Instagram og Facebook: @Anja_Takacs.

  • af Arin Murphy-Hiscock
    245,95 kr.

    The ultimate guide to the blockbuster Assassin's Creed game franchise.

  • af John Compton
    317,95 kr.

    This guidebook dives into the myriad cultures and organizations readers can encounter or join in their journey, breathing life into both their character and the many allies and enemies they're bound to meet along the way.

  • af Paizo Staff
    315,95 kr.

    Test your convictions. In a land without fate and a world too often void of justice, it falls to the gods to make or break the people who call upon them for salvation -- or draw their ire. Swear yourself to the might of the gods and the power of their causes, or reject their offerings to live a life that's yours and yours alone! Lost Omens Gods & Magic offers details on major gods found in the Inner Sea region, including what forms their pleasure or wrath might take. It also presents rules for over a hundred other deities and philosophies so you can find the cause that best fits your convictions and take up weapons and magic in its service!

  • af David Pullen
    488,95 kr.

    Britains has been a world-leading toy and model manufacturer for over 120 years. This book reproduces, in full colour, all model catalogues issued by Britains during the 1970s, and lists all the items shown in the catalogues, complete with the original UK retail prices. This is the essential guide to the models of the 1970s.

  • af Tanya DePass
    325,95 kr.

    This comprehensive 136-page hardcover overview of the world of Pathfinder provides everything you need to know for a lifetime of adventure in the Age of Lost Omens! The god of prophecy is dead, leaving heroes just like you to carve their own destinies out of an uncertain future! The Lost Omens World Guide is your key to understanding the big picture and your heroΓÇÖs role within it! A gorgeous two-sided giant poster map of the Pathfinder world provides a beautiful accompaniment to a gazetteer featuring 10 geographically and thematically contiguous regions that combine to create a fantasy world packed with diverse and deadly possibilities! Each region also includes suggested character backgrounds and archetypes to more deeply root your character in their surroundings. Designed for both players and Game Masters, this indispensable guidebook is your first look at the future of the Pathfinder world!

  • - Role-Play the Best Campaign Ever-No Matter the Game!
    af James D’Amato
    118,95 kr.

    Improve your RPG campaign with this comprehensive and interactive guide to making the most out of your gaming experience.

  • af Karen Farrington
    146,95 kr.

    THE SUNDAY TIMES BESTSELLER AND OFFICIAL COMPANION TO THE HIT BBC SERIESBBC s The Repair Shop is a place where Britain s most skilled and caring craftspeople rescue and resurrect items that owners thought were beyond saving. Their shared love of craft has helped hundreds of people recover and relive cherished memories, and inspired millions to rediscover their own prized possessions. The skill required to properly restore those items may be beyond most of us, but there are small things we can all do to care for the items we love the most. How do you replenish the stuffing in your child s beloved, tatty teddy bear, for instance? Or remove a water mark left on your wooden table? What s the best way to prevent your leather from cracking?Direct from the Repair Shop's 'Workshop of Dreams', this make do and mend guide collects advice and stories from each of the show s experts, to help you understand and care for those aging treasures and heirlooms around your house or gathering dust in the garage. Whether it s wood, ceramics, leather or silverware, you will get to know your materials, tools and terms from Britain s best, as the Repair Shop experts share their tips on restoring and conserving, reveal their favourite tools, and provide a series of small, manageable projects that help tackle the most common problems that occur in their given medium. Their book, like the show it accompanies, with help you safeguard your sentimental legacy for generations to come.

  • - Wargaming Rules for North America: Colonies to Civil War
    af Michael Leck
    126,95 kr.

    From the first shots at Jumonville Glen to the surrender at Appomattox, Rebels and Patriots allows you to campaign with Wolfe or Montcalm, stand with Tarleton at Cowpens or Washington at Yorktown, or don the blue or grey to fight for Grant or Lee. Designed by Michael Leck and Daniel Mersey, with a core system based on the popular Lion Rampant rules, Rebels and Patriots provides all the mechanics and force options needed to recreate the conflicts that forged a nation. From the French and Indian War, through the War of Independence and the War of 1812, to the Alamo and the American Civil War, these rules focus on the skirmishes, raids, and small engagements from this era of black powder and bayonet.

  • - Cyberpunk Skirmish Rules
    af Joseph McGuire
    345,95 kr.

    Hyper-reality. The area between the thriving mass of humanity known as the Sprawl and the digital refuge of Cyberspace. This is your playground. As a data-jack, you can see and manipulate the flow of digital data through the real world -- for you, reality is limitless. Welcome to Reality''s Edge, a wargame so shiny you are going to need mirror shades. Set in a dystopian cyberpunk future, players take on the role of a data-jack, a mercenary hacker who leads a small team of trusted operatives and disposable freelancers. Funded by shadow backers, the data-jacks accept jobs from faceless clients for profit, glory, and better chrome . . . always better chrome.Battles take place in the concrete jungle known as the Sprawl, but data-jacks must remain wary of the threat posed by Cyberspace. Hacking rules are pivotal to the game, with data nodes, robots, machines, and even enemy chrome presenting potential targets for a cunning data-jack. No-one plugged into Cyberspace is entirely safe from intrusion, and the electronic sprites and digital djinn you can deploy alongside your team can be just as dangerous as any mercenary or assassin.Gameplay focuses on individual characters, with each skirmish offering you the opportunity to earn experience and equipment for your data-jack and operatives. A wide range of items and upgrades are available, from advanced weaponry and synthetics through to cyber-implants, biological enhancements, clones, and much more. This is a world obsessed with whether something can be done, not whether it should.

  • - A Beginner's Guide to Decoders, DCC Systems, and Layout Wiring
    af Mike Polsgrove
    173,95 kr.

  • af Joseph A. (Author) McCullough
    176,95 kr.

    Part magical university, part museum, part tourist attraction, the great Collegium of Artistry had flourished in Felstad''s final days. Under the leadership of the seemingly immortal Malcor the Mad, the vast complex expanded, with new wings being built wherever they would fit, including up and down the rock face, and even buried within the mountain itself. Visitors called it one of the architectural wonders of the world; the students, who often got lost in its endless tunnels, simply called it "The Maze."With a titanic crash, an immense ice shelf tears free from the mountains that that loom above Frostgrave, revealing the lost Collegium, and the race for its secrets begins. The Maze is known to have contained many rare and unique treasures, and who knows what may have survived . . .This new, bumper-sized supplement for Frostgrave contains a host of new adventures, treasures, and creatures to challenge players. It also includes its own unique campaign and experience system, as well as information about several of the mythical lost schools of magic.

  • af Paizo Staff
    178,95 kr.

    Confront the creatures that go bump in the night!Bestiary 4 presents hundreds of new monsters for use in the PathfinderRoleplaying Game. Within this tome of terrors you''ll find pitiless psychopompsand blood-drinking nosferatu, insectile formians and faceless nightgaunts, andeven unique mythological horrors like Spring-Heeled Jack and Grendel himself.Yet not every creature need be an enemy, as mighty empyreal lords, primevalouter dragons, and valorous swan maidens enlist you in their epicbattles!Pathfinder RPG Bestiary 4 is the fourthindispensable volume of monsters for use with the Pathfinder Roleplaying Gameand serves as a companion to the Pathfinder RPG Core Rulebook and Pathfinder RPGBestiary. This imaginative tabletop game builds upon more than 10 years ofsystem development and an Open Playtest featuring more than 50,000 gamers tocreate a cutting-edge RPG experience that brings the all-time best-selling setof fantasy rules into the newmillennium.Pathfinder RPG Bestiary 4includes:Γû║More than 300 differentmonstersΓû║Creatures from classic horrorliterature and monster films, including the colour out of space, elder things,and kaijuΓû║New player-friendly races likechangelings, kitsune, and nagajiΓû║Entities ofmythic might, from despotic demon lords and alien elohim to terrifying Great OldOnes-including Cthulhu!Γû║ New creatures youcan construct, like clockworks andjuggernautsΓû║New familiars, animalcompanions, and other alliesΓû║New templatesto help you get more life out of classicmonstersΓû║Appendices to help you find theright monster, including lists by Challenge Rating, monster type, andhabitatΓû║Expanded universal monster rules tosimplify combatΓû║Challenges for everyadventure and every level of playΓû║AND MUCH,MUCH MORE!

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    318,95 kr.

  • - Fantasy Gang Rumbles
    af Robert Burman
    148,95 kr.

    Ordinsport was a backwater on the vast Ordin River before the Council of Wizards chose it as the site of their grand experiment. After a near-catastrophic war that saw orcs, elves, dwarves, and many other traditional enemies fighting alongside each other as uneasy allies, the Council intended Ordinsport to symbolize the new peace as a shining example of old enemies living and thriving together in a new era of hope and prosperity. While the treaty has held, Odinsport itself has fallen some way short of these lofty aims. With so many races living side-by-side, and the potential for smuggling presented by the great river itself, Ordinsport has become home to an immense black market, with an underworld dominated by a vast array of criminal syndicates, all vying for territory and influence. Crime bosses have their pick of mercenaries, and hire ruthless gangs of goblin grunts, human thugs, dwarf barbarians, and lumbering trolls. Orcs and dwarves still may not get along, but it''s amazing what a cunning crime boss can achieve by greasing a few palms with a few gold coins.Kobolds & Cobblestones is a skirmish wargame for rumbles between gangs in Ordinsport''s seedy underbelly. Players hire gangs of criminals, thugs, and enforcers from a number of classic Fantasy races, and attempt to take control of the underworld and establish themselves as the city''s kingpins. Playing card-based mechanics and a cunning bribery element keep players on their toes, as a one-sided battle can turn around in a flash.

  • - Basic Hero's Handbook
    af Steve Kenson
    265,95 - 357,95 kr.

  • - Fantasy Skirmish Wargames in the Roman Empire
    af Mark Latham
    126,95 kr.

    The Roman Empire rules the civilised world with an iron fist, seemingly all-powerful. And yet, the power of Rome is secured not by its mighty legions, but by small bands of warriors fighting a secret war. They seek out artefacts hidden by the gods themselves, hunt creatures of myth and face enemies that would use dark magic against the empire.

  • - Skirmish Wargaming in a Science Fiction Underworld
    af Andrea Sfiligoi
    126,95 kr.

    Rogue Stars is a character-based science fiction skirmish wargame, where players command crews of bounty hunters, space pirates, merchants, prospectors, smugglers, mercenary outfits, planetary police and other such shady factions from the fringes of galactic civilisation. Crews can vary in size, typically from four to six, and the character and crew creation systems allow for practically any concept to be built. Detailed environmental rules that include options for flora, fauna, gravity, dangerous terrain and atmosphere, and scenario design rules that ensure that missions are varied and demand adaptation and cunning on the parts of the combatants, make practically any encounter possible. Run contraband tech to rebel fighters on an ocean world while hunted by an alien kill-team or hunt down a research vessel and fight zero-gravity boarding actions in the cold depths of space - whatever you can imagine, you can do.

  • - A Guide to Running a Layout Like an Actual Railway
    af Allen Jackson
    186,95 kr.

    Provides a step-by-step account of the construction, from scratch, of a model railway called Dovedale. This book covers layout planning and construction, controllers, point motors, power supply, cables and connectors, ways of operating traffic flows, signalling, track droppers, control panels and wiring, control and interlocking, and more.

  • af Joseph A. (Author) McCullough
    146,95 kr.

    Features a complete campaign for Frostgrave that will challenge both new and veteran players. In this volume, players discover the existence of a power in the Frozen City, one who was old when the great city was still young, and who saw both its rise and its disastrous fall.

  • af Martin Bowman
    323,95 kr.

    Britain's desire to stay at the leading edge in the design and development of modern jet powered aircraft was born in the later stages of the Second World War. The Vickers Valiant, Vulcan and Victor saw prolific and varied service during the course of their careers. This book contains fabulous color profiles (created by Dave Windle) of all three ty

  • af Warlord Games
    246,95 kr.

    While many nations flocked to the side of the Allies, others joined forces with Germany as part of the Axis. This volume is the guide to the armies of Italy, Hungary, Bulgaria, Romania and Finland.

  • - Make and Fly 24 Original Paper Airplanes Using No Glue or Cutting
    af John M. Collins
    136,95 kr.

  • - A Step-by-step Guide to the Complete Layout
    af Brian Lambert
    198,95 kr.

    Helps modellers expand their skills and explore fresh techniques, from the essential basics to the intricacies of Digital Command Control, leading to the goal of the hobby - to build and operate a model railway.

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