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This will be an update to the first book, focusing more on physical computing than on craft, designing and implementing new interfaces that are intended for the human form. This book explains how sensors, microcontrollers, and actuators can be incorporated into clothing to create wearable interactive systems.
Perfect for makers new to wearable tech, this book introduces you to the tools, materials, and techniques for creating interactive electronic circuits and embedding them in clothing and other things you can wear.
Tilmeld dig nyhedsbrevet og få gode tilbud og inspiration til din næste læsning.
Ved tilmelding accepterer du vores persondatapolitik.