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THE ENTHRALLING SEQUEL TO BREATH OF EARTHAfter an earthquake devastates San Francisco in 1906, young geomancer Ingrid Carmichael and her friends Cy, Lee, and Fenris are forced to flee the city. Bruised but alive, and haunted by the knowledge that the earthquake was caused by her own father, Ingrid is desperate to escape Ambassador Blum, the cunning and dangerous bureaucrat who wants to use her formidable powers to help the Unified Pacific?the confederation of the United States and Japan?achieve world domination. To stop them, Ingrid must learn more about the godlike magic she inherited from her estranged father's family. But the more she discovers about her powers, the more she understands that the geomantic energy she wields could destroy her just as easily as it destroyed San Francisco. And Ingrid is not the only one with sought-after abilities. As the foursome race to find answers in Seattle, they must dodge not only Ambassador Blum, but also the various factions that would use Cy and Lee for their own political gain. And all the while, Mount Rainier looms in the distance, reminding Ingrid that she may prove to be the fuse to light the long-dormant volcano . . . and a war that will sweep the world.
In an alternate 1906, the United States and Japan have forged a powerful confederation?the Unified Pacific?in an attempt to dominate the world. Their first target is a vulnerable China. In San Francisco, headstrong Ingrid Carmichael is assisting a group of powerful geomancer wardens who have no idea of the depth of her own talent?or that she is the only woman to possess such skills.When assassins kill the wardens, Ingrid and her mentor are protected by Ingrid's incredible magic. But the pair is far from safe. Without its full force of guardian geomancers, San Francisco is on the brink of a cataclysmic earthquake that will expose the earth's energy to masterminds determined to control it for their own dark ends. The danger escalates when Chinese refugees preparing to fight the encroaching American and Japanese forces fracture the uneasy alliance between the Pacific allies, transforming the city into a veritable powder keg. And the slightest tremor will set it off. . . .Forced on the run, Ingrid makes some shocking discoveries about herself. Her already considerable magic has grown even more fearsome . . . and she may be the fulcrum on which the balance of world power rests.
"A sterling conclusion to a strong series.? ? Publishers Weekly"Incredibly enjoyable? ? SciFi PulseIn this stunning conclusion to the acclaimed Blood of Earth trilogy?a thrilling alternate history laced with earth magic, fantastic creatures, and steampunk elements?geomancer Ingrid must find a way to use her extraordinary abilities to save her world from the woman hell-bent on destroying it.Thanks to her geomantic magic, Ingrid has successfully eluded Ambassador Blum, the power-hungry kitsune who seeks to achieve world domination for the Unified Pacific. But using her abilities has taken its toll: Ingrid's body has been left severely weakened, and she must remain on the run with her friends Cy and Fenris.Hoping to learn more about her magical roots and the strength her bloodline carries, Ingrid makes her way across the Pacific to Hawaii, home to the ancient volcano goddess Madam Pele. What she discovers in this paradise is not at all what she expects?and perhaps exactly what she needs.But Ambassador Blum comes from the same world of old magic and mythic power. And if Ingrid cannot defeat her once and for all, she knows Blum will use that power to take the lives of everyone she holds dear before escalating a war that will rip the world to pieces.
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