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Bøger i Chapman & Hall/CRC Studies in Informatics Series serien

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  •  
    2.452,95 kr.

    Exploring fundamental research questions, this title takes you through the basic yet nontrivial task of establishing conceptual relations as the foundation for research in knowledge representation and knowledge mining. It includes contributions from some of the leading researchers in the conceptual graph and formal concept analysis communities.

  • af Umberto (Institute of Information and Science Technologies Straccia
    1.711,95 kr.

  • af Hitoshi (University of Tokyo Iba
    2.022,95 kr.

    A thorough overview of multi-agent simulation and supporting tools, this book provides the methodology for a multi-agent-based modeling approach that integrates computational techniques such as artificial life, cellular automata, and bio-inspired optimization. It shows how this type of simulation is used to acquire an understanding of complex systems and artificial life. The author carefully explains how to construct a simulation program for various applications. Swarm-based software and source codes are available on his website.

  • - Foundations for Markov Transition Systems
    af Ernst-Erich Doberkat
    870,95 - 1.832,95 kr.

    Develops the theory of stochastic relations as a basis for Markov transition systems. After an introduction to the basic mathematical tools from topology, measure theory, and categories, this book examines the central topics of congruences and morphisms and applies these to the monoidal structure.

  • af Hitoshi (University of Tokyo Iba
    693,95 kr.

  •  
    986,95 kr.

    With contributions from leading experts, this volume delves into ubi-media computing on three levels: infrastructures, where fundamental technologies are being developed; middleware, where the integration of technologies and software systems continues to be defined; and applications, where its concepts are evolving into real-world products and processes. It discusses how seamless technologies are changing the way we communicate, learn, and live. It covers new architectures for delivering content, advanced HCI devices that allow simple body gestures to govern complex tasks, and a host of other emerging technologies.

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