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When Orville Mouse wakes up from a terrifying nightmare to find a mysterious red book in his bed, he and his best friend Sophia set out to decipher the cryptic manuscript, convinced the book is connected to the disappearance of Orville's neighbor, Aislin Mouse. Their quest takes them to the lost city of Cathne where an astonishing turn of events catapults the adventurers into a desperate interdimensional race to save Aislin.Accompanied by their old friend Proto the Rabbiton, Orville and Sophia enter the bewildering and terrifying world of Elysian in search of Aislin Mouse. With help from a beautiful ghost mouse, Orville's cantankerous neighbor Ebenezer, Puella the Wise One, crusty old Captain Tobias, an austere monk named Brother Solus, dreamy Madam Beasley, and Charon the Ferrymouse, the stalwart adventurers must uncover the secret of the last Metaphonium and confront the horrific burning charcoal stick creature known only as the Shadow King.
When Orville Mouse rescues an errant windblown hat on his way to work, he soon discovers the hat's shadow is not behaving as it should be. While attempting to discover the cause of this curious phenomenon, Orville and his best friend Sophia Mouse uncover a terrifying secret, soon finding themselves in a desperate race to prevent the imminent destruction of uncountable parallel worlds.With help from their old friend Proto the Rabbiton, mysterious Madam Molly, a wistful robotic curator named Copo, a pair of gigantic vacationing insects, a ghostly engineer, the vaporous Others, and the simmering Forest of Thorns, the two stalwart adventurers must retrace the journey of a centuries old explorer named Haukesworth Mouse to the lost world of Tectar and a terrifying confrontation with Mendacium the Dark Wizard in the dank and dismal dungeons of infamous Castle Caligari.
A wildly inventive tale from the creator of Bartholomew the Adventurer. "Hoffman comes across as a master in the teen fantasy genre..." -Romuald Dzemo "...magical, exciting, witty and wise..." -Jack Magnus Orville Wellington Mouse lives with his Mum in the quiet fishing village of Muridaan Falls, Symoca. His life takes an unexpected turn when he learns his best friend Sophia Mouse is not only from another planet, but is also a member of the Shapers Guild, a group of powerful mice who are able to convert their thoughts into physical objects. When Orville notices a group of seven glowbirds exhibiting rather extraordinary behavior, he and Sophia attempt to uncover the origin of the unusual birds but soon find themselves enmeshed in a fiendish plot to embroil Symoca in a horrific war. Captured by the powerful and mysterious Red Mouse, the two adventurers are hurled through a spectral door into the terrifying world of Periculum, home of the dreaded giant carnivorous centipedes. With help from the secretive Metaphysical Adventurers, Proto the Rabbiton, the Mad Mouse of Muridaan, a gigantic Gnorli bird, some ghostly Anarkkian warriors, and the enigmatic Monks of the Blue Robe, Orville and Sophia must find their way home and stop the evil Red Mouse before he destroys Symoca.
Award Winning Finalist Young Adult Adventure, 2017 Readers' Favorite International Book Awards - Finalist 2017 Wishing Shelf Book Awards Books for Teens (UK) - A romping tale of adventure, science and magic for all ages! A romping tale of adventure, science and magic for all ages!Orville Wellington Mouse unwittingly sets off a galaxy shaking chain of events when he buys his mum a lovely birthday necklace from Miraculum's Fine Antiques. When Orville and his best friend Sophia Mouse observe a small glass marble breaking the laws of physics they set out to discover the cause of its extraordinary behavior, unexpectedly revealing the marble's astonishing connection to his mum's new necklace.The pair of young Metaphysical Adventurers soon find themselves in a desperate race to prevent time from stopping in their galaxy. With help from their good friend Proto the Rabbiton, Master Marloh of the Metaphysical Adventurers, the Mad Mouse of Muridaan, Ollo the Rock Mouse, Myrmac the Brave, the King of Ants, the Shrieking Terror of Tatuid, and Captain Patcher of the Dragonfly Squadron, Orville and Sophia must travel to the terrifying apocalyptic planet of Varmoran to discover the incredible truth that lies within the mysterious blue marble.
Book 5 of the Orville Wellington Mouse series2018 Moonbeam Children's Book Awards Bronze Medal WinnerOrville's terrifying dream of being cooked in a stewpot by ferocious purple birds marks the beginning of an extraordinary quest to prevent Muridaan Falls from disappearing into the past. In the midst of the worst winter storm in memory, Orville and Sophia must discover the connection between two ancient Mintarian rings, a gold pocket watch that runs backwards, and an extraordinary tree that Orville claims to have seen.Orville, Sophia, and Proto journey to the unsettling Plane of Turris where a startling truth is revealed, redirecting the intrepid Metaphysical Adventurers to the sweltering prehistoric jungle world of Ferus. With help from Science Guild Master Lybis, mysterious Madam Molly, the enigmatic Watcher, ferocious Captain Beaky, amazing Amanda Mouse, the angry ghost of Captain Ryle, and Squeaky the RoboPup, they must stop the Great Thaumatarian Time Wave before Muridaan Falls becomes history.
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