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This book argues that serious study of theme parks and their adult fans has much to tell us about contemporary transmediality and convergence, themed and immersive spaces, and audience relationships with places of meaning.
A close analysis of the notions of authorship in fanfiction related to Sherlock, Supernatural, and Game of Thrones and the fictions' sites, receptions, and fan rejections.
This edited collection of original essays situates itself at the cutting edge of media theory, exploring imaginary worlds as forms of knowledge and forms of life.
The book creates an innovative theoretical framework to introduce the concept of an 'alternative economy' as a way to understand fan productions.
This collection grapples with the historical, cultural, aesthetic, and political-economic implications of the relationship between media franchising and transmedia storytelling as they are seen at work in the world's most profitable transmedia franchise.
This book offers a media ethnography of the digital culture, conventions, and urban spaces associated with fandoms, arguing that fandom is an area of productive, creative, and subversive value.
This collection considers new phenomena emerging in a convergence environment from the perspective of adaptation studies.
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