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The story of Ben Smith, who decided to run 401 marathons in 401 days. People thought he was mad, until they heard his story, then they began to understand. Having endured years of bullying as a child, Ben tried to takehis own life. In adulthood, Ben struggled to feel content with the life that was mapped out for him. But having found his passion in running, Ben sold his possessions, escaped his old life and set off on what seemed like an impossible mission - The 401 Challenge.During his 10,506.2-mile odyssey criss-crossing the UK, Ben ran in 309 different locations, accompanied by more than 13,500 people. He visited 101 schools, burned an estimated 2.4 million calories, wrecked his back and braved every extreme of the British weather, while raising £330,000 for charity, touching the lives of millions.This is the inspiring journey of a previously lost and broken man who discovered that anything is possible, if only you choose to search for what makes you truly happy.
A book of postcards of RMS Adriatic II from a personal collection.
Beginning JSON is the definitive guide to JSON - JavaScript Object Notation - today's standard in data formatting for the web. The book starts with the basics, and walks you through all aspects of using the JSON format. Beginning JSON covers all areas of JSON from the basics of data formats to creating your own server to store and retrieve persistent data. Beginning JSON provides you with the skill set required for reading and writing properly validated JSON data. The first two brief chapters of the book contain the foundations of JavaScript as it relates to JSON, and provide the necessary understandings for later chapters. Chapters 3 through 12 reveal what data is, how to convert that data into a transmittable/storable format, how to use AJAX to send and receive JSON, and, lastly, how to reassemble that data back into a proper JavaScript object to be used by your program. The final chapters put everything you learned into practice.
Provides the building blocks required for the implementation of OOP Addresses problems and concerns regarding OOP Offers solutions on how to approach and utilize OOP
BEN SMITH: PROFESSIONAL FOOTBALLER. Recognise the name? Of course you don't. That's because most of Smith's years in the game were spent outside the vaunted, big-money environs of the Premier League - and this sporting memoir is all the more entertaining as a result. 1995: an adolescent Ben arrives at the training ground of one of England's biggest clubs to begin his journey and realise his dream of playing top-flight professional football. Aged just sixteen, he shares pre-season sessions at Arsenal with the likes of Dennis Bergkamp and Ian Wright. Surely this is the start of a stellar career? Instead, the next seventeen years saw the bright young star descend the ranks from Highbury to obscurity. With seasons playing for the likes of Reading, Yeovil, Southend, Hereford, Shrewsbury and Weymouth - and a career including three promotions, one relegation and some very memorable FA Cup games - Ben's story is one of a quintessential journeyman footballer. Candidly describing the negotiations, insecurities, injuries, relocations, personal implications and wet Saturday afternoons playing in front of 500 people, Journeyman offers a unique insight into the unvarnished life of a lower-league player - so far removed from the stories of pampered Premiership stars - as well as documenting the many teammates, opponents, managers and coaches who left an indelible mark on Ben's eclectic career. Refreshingly unsentimental and often hilarious, Smith's story is essential reading for all true fans of the not-always-so-beautiful game.
Advanced ActionScript 3 is a fresh look and new approach to utilizing valuable, structural techniques and methods that are commonly used in the field of rich interactive application development. With each method broken down into different strategized explanations, you'll find the approach most suitable for you. Whether it is an example you can utilize as-is, or one you can start with and develop further, you will have a glossary of definitions and organizational concepts at your fingertips.Object-oriented programming (OOP) and design patterns are not new to the field, but can often be overlooked in their value. They are, at times, not only overwhelming to learn, but difficult to put into practice. However, they are useful because they create a structure that can be broken down, rebuilt, and reused.This edition has been fully updated to reflect modern coding standards and practices.Provides the building blocks required for the implementation of OOPAddresses problems and concerns regarding OOPOffers solutions on how to approach and utilize OOP
This book shares the secrets of the coolest iPhone apps being built today by the best iPhone developers-invaluable knowledge for anyone who wants to create the app that everyone is talking about.
This practical, step-by-step approach to iPhone game development satisfies the demand for pragmatic explanations of iPhone game making tools and techniques. Written by successful iPhone game developers, this volume covers every aspect of creating iPhone games.
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