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A visual & lyrical declaration filled with fever & flight, REPRISE, Golden's second collection of poetry & photography maps a personal search for safety in a U.S. that offers none.Golden's collection illuminates a path through national uprisings, anti-trans violence, family loss, and a global pandemic. These sonically playful poems and assertive, color-saturated portraits reveal a stark vulnerability that invites readers to look deeply at times of great and, possibly, liberatory uncertainty.At its heart, this collection asks: Where is home? Who is free? What makes a nation?Golden seeks portals towards self-liberation. In their pursuit, we're invited to witness and learn from their interior revolution, from which they emerge more free to declare themselves in small and large ways: Whether stating I just want to wear my orange dress to the tennis courts & come back home unbothered or I am home in the arms of the armed. Building on their debut collection, A Dead Name That Learned How to Live and their award-winning self-portraiture series, On Learning How to Live, Golden honors the living siege & sorrow, rage & revival, joy & creation of being Black and trans in America.
A is for Azeroth and B is for Blood Elf in this charming, official book inspired by New York Times-bestselling author Christie Golden leads readers on a delightful adventure through the Warcraft universe, featuring favorite heroes, lands, creatures, and quests.A is for Azeroth weaves WOW’s popular characters, locations, monsters, and dragons into an epic alphabetical adventure on Azeroth. In this heartfelt take on the classic alphabet primer, fans of Blizzard Entertainment’s Warcraft universe can laugh and learn all the way from the Azuremyst Isles to Zandalar. Whether D is for dungeon or dragon or Dalaran, this sweet escapade is full of essential vocabulary from the world of the game and paired with all-new original, full-color illustrations and text that is both funny and informative! Revisit fan-favorite encounters, tales of heroism, and places of magic in A is for Azeroth, the perfect way for players of all ages to share in the world of Warcraft. : Fan-favorite characters illustrated in an all-new art style from each expansion of World of Warcraft LAUGH AND LEARN: A is for Azeroth is packed with hilarious and informative lore, guaranteed to delight both longtime World of Warcraft players and new fans of the game GUIDE TO AZEROTH: A wry guide to the creatures, characters, and continents of Azeroth from A to Z! OFFICIALLY LICENSED: Created in collaboration with Blizzard Entertainment and New York Times-bestselling author Christie Golden, who created a good portion of World of Warcraft’s lore through her many author credits and years working on the cinematics COMPLETE YOUR COLLECTION: The World of Warcraft Bestiary: Dragons of Azeroth, World of Warcraft: New Flavors of Azeroth: The Official Cookbook, and World of Warcraft: The Official Cookbook also available
They call her the Ghost of Dunhill Cemetery, but most people think "the Cemetery Girl" is just a story. In some ways, that's true. Her chosen name is Calexa Rose Dunhill, but she doesn't know her real name. When she first arrived here, all she knew was that someone had tried to murder her, dumped her body, and left her for dead. Calexa has been hiding out, afraid to seek out her true identity in fear that her would-be murderer would find her and finish the job. And someone is searching for her...a man named Salazar, who holds the key that will unlock the secrets of Calexa's past. Calexa has new secrets as well--including the fact that she was murdered...she did die, if only for a moment. And in that moment, something changed inside her. Now, if someone dies near her, their spirit is drawn to Calexa, drawn into her. It has happened twice before, but now--as her worst fears come true and there are killers on her trail--the third ghost to take up residence in Calexa's soul will change everything, and bring the Cemetery Girl trilogy to its shocking conclusion!
"The Pretenders: She has made the cemetery her home, living in a crypt and avoiding human contact. But Calexa can't hide from the dead--and because she can see spirits, they can't hide from her. Then one night, Calexa spies a group of teenagers vandalizing a grave--and watches in horror as they commit murder. As the victim's spirit rises from her body, it flows into Calexa, overwhelming her mind with visions and memories not her own. Now Calexa must make a decision: continue to hide to protect herself--or come forward to bring justice to the sad spirit who has reached out to her for help"--Publisher marketing.
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