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The book examines the current state of mHealth and Human-Centered Design (HCD) initiatives toward health, care, and well-being. The present surge in interest in improving people's quality of life is creating new prospects for the development of innovative design solutions aimed at enhancing living conditions. The combination of emerging user needs and opportunities provided by recent innovative mHealth technologies enables research institutions, stakeholders, and academia to design new solutions to promote well-being, health, and care, thereby improving the quality of life of people of all ages. The book analyzes and discusses the most innovative services, products, and systems in the healthcare field. This strategy is in line with the concept of ambient assisted living or enhanced living environment, which focuses on the comfort and health of specific categories of users.This book covers several topics highlighting the importance of involving end-users in the design of innovative solutions in digital health care, and design considerations of mobile healthcare applications.Furthermore, the covered topics are described in their current applications in relevant fields focusing on the design of smart solutions, such as biomonitoring systems, activity recognition tools, smart living environments, physical autonomy, and virtual assistance.This editorial project is addressed to academics, designers, engineers, and practitioners in health care who want to promote cooperation between academia, stakeholders, and research institutions.
This book focuses on the integration of IoT and computer aided systems for the development of smart buildings. The scope of the book includes, but is not restricted to, advanced technologies for monitoring, energy management, smart gardening, protection, safety, assisted living, and intelligent operations. The authors cover the wide aspects of interconnected smart services with convenient interfacing to the end-users. The features of this book include discussion on various aspects of IoT and computer aided systems for smart architecture designs and innovative object interconnections. The book also provides highlights on the applications of IoT in the development of intelligent structures for technology-enabled lifestyles. Furthermore, it provides prominent scopes for future inventions in the field of electrical engineering, building system management, and computer-aided advancements. The content of this book is useful to graduate and post-graduate students, researchers, and professionals working on the concept of smart building, smart city, and smart environments.
This book aims to introduce recent advances in IoT and its applications for smart environments. The state of the art is reviewed with a focus on the technologies, applications, challenges, and opportunities. At this stage, a comprehensive understanding of the formal and practical applications of IoT in the different scenarios of smart environments is necessary to support future research. Therefore, the main contribution of this book is a comprehensive study of the most recent proposals for smart environments. In addition, this book synthesizes existing information and highlights common threads and gaps that lead to new and complex areas of future research. The book covers a range of major research subjects which will foster future implementations. The topics include smart learning environments, crowdsensing applications, participatory citizen sensing, multimodal perception systems and security challenges. This book seeks to provide a valuable framework for future research projects by expounding the topic to academics, engineers, and industry professionals, which is necessary for the design of future IoT architectures for smart environments.
This book tackles the recent research directions in using the newly emerged technologies during the era of COVID-19 pandemic. It mainly focuses on using emerging technologies and their impact on health care, education, and society. It also provides insights into the current challenges and constraints in using technologies during the era of COVID-19 pandemic and exposes new opportunities for future research in the domain.
Start with the fundamentals of UE4 and progressively build your knowledge and skills through several easy-to-follow projects. Take a hands-on approach to equip yourself with the tools needed to develop your own high-quality, immersive games.
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