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From Greta Kelly, the author of the Warrior Witch duology, comes The Queen of Days, an epic adventure that weaves together a flawed-but-lovable family of thieves, a battle between fallen gods, and stakes high enough to cause vertigo--perfect for fans of The Lies of Locke Lamora and Six of Crows. For Balthazar and his family of thieves, stealing a statue during the annual celebration of the god Karanis was just a good bit of fun...or a way to stick it to the governor who murdered his parents. And yeah, the small fortune in reward doesn't hurt--even if his boss also hired the mysterious Queen of Days to join the crew as "the weapon of last resort..."Whatever that means.But Bal doesn't know the ceremony isn't simply empty words and dusty tradition; it's true magic. The kind of magic that rips open a portal for the god himself. Only the idol that Karanis planned on using for a body now lies broken at the Queen of Days' feet. And half of it is missing.With the aid of a lovable brawler, a society lady turned bomb maker, a disgraced soldier, and a time-eating demon, Bal must hunt down the missing half of the statue if he has any hope of earning his money, keeping his crew alive...and perhaps even saving all of humanity. But as his journey sends him racing through the city--and across realities--he discovers that doing all this might just doom the city.The city be damned. It's time to kill a god.
""For Balthazar and his family of thieves, stealing a statue during the annual celebration of the god Karanis was just a good bit of fun...or a way to stick it to the governor who murdered his parents. And yeah, the small fortune in reward doesn't hurt--even if his boss also hired the mysterious Queen of Days to join the crew as "the weapon of last resort..." Whatever that means. But Bal doesn't know the ceremony isn't simply empty words and dusty tradition; it's true magic. The kind of magic that rips open a portal for the god himself. Only the idol that Karanis planned on using for a body now lies broken at the Queen of Days' feet. And half of it is missing. With the aid of a lovable brawler, a society lady turned bomb maker, a disgraced soldier, and a time-eating demon, Bal must hunt down the missing half of the statue if he has any hope of earning his money, keeping his crew alive...and perhaps even saving all of humanity. But as his journey sends him racing through the city--and across realities--he discovers that doing all this might just doom the city. The city be damned. It's time to kill a god."--
Running out of time, she sets sail for sun-drenched Vishir, the neighboring land to the south, to seek help from its ruler, Emperor Armaan.A young woman raised in army camps, Askia is ill-equipped to navigate Vishir's labyrinthine political games.
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