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This conference LNAI 14502 volume constitutes the workshop proceedings of 22nd Mexican International Conference on Artificial Intelligence, held in November 2023 in Mérida, Yucatán, México. The total of 34 papers presented in this volume was carefully reviewed and selected from 54 submissions.The proceedings of MICAI 2023 workshops are structured into three sections:¿ WILE 2023: 16th Workshop on Intelligent Learning Environments¿ HIS 2023: 16th Workshop of Hybrid Intelligent Systems¿ CIAPP 2023: 5th Workshop on New Trends in Computational Intelligence and Applications
The two-volume set LNAI 14391 and 14392 constitutes the proceedings of the 22nd Mexican International Conference on Artificial Intelligence, MICAI 2023, held in Yucatán, Mexico, in November 2023.The total of 49 papers presented in these two volumes was carefully reviewed and selected from 115 submissions.The proceedings of MICAI 2023 are published in two volumes. The first volume, Advances in Computational Intelligence, contains 24 papers structured into three sections:¿ Machine Learning¿ Computer Vision and Image Processing¿ Intelligent SystemsThe second volume, Advances in Soft Computing, contains 25 papers structured into three sections:¿ Natural Language Processing¿ Bioinformatics and Medical Applications¿ Robotics and Applications
The two-volume set LNAI 14391 and 14392 constitutes the proceedings of the 22nd Mexican International Conference on Artificial Intelligence, MICAI 2023, held in Yucatán, Mexico, in November 2023.The total of 49 papers presented in these two volumes was carefully reviewed and selected from 115 submissions.The proceedings of MICAI 2023 are published in two volumes. The first volume, Advances in Computational Intelligence, contains 24 papers structured into three sections:¿ Machine Learning¿ Computer Vision and Image Processing¿ Intelligent SystemsThe second volume, Advances in Soft Computing, contains 25 papers structured into three sections:¿ Natural Language Processing¿ Bioinformatics and Medical Applications¿ Robotics and Applications
Are mind and machine capable of solving the same tasks? Creativity is one of the arguments that some philosophers and psychologists use as a proof of what computers cannot achieve; however, these arguments might be based on a misconception of what both intelligence and creativity mean. This book provides arguments supporting that creativity, as storytelling, can be emulated through computer programs. The assumption of creativity presents a major problem: Complexity. Even if we consider creativity just as a product of novel ways of achieving a goal, the number of combinations found when dealing with the ¿real world¿ is astronomically huge. We can recall The Library of Babel (Borges, 1944), a library that contains any possible book that could be written in the history of humanity. This metaphor reveals the combinatory problem that emerges if a brute force algorithm is designed to generate texts. According to our hypothesis, our proposal is a heuristic that uses simple syntactic and semantic properties found in a text corpus in order to generate novel and coherent fiction texts based on what has been already written.
This book describes effective methods for automatically analyzing a sentence, based on the syntactic and semantic characteristics of the elements that form it.
This book describes effective methods for automatically analyzing a sentence, based on the syntactic and semantic characteristics of the elements that form it.
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