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  • af James Lee
    107,95 kr.

    Hitori Hitori is played with a grid of squares or cells, with each cell initially containing a number. The objective is to eliminate numbers by blacking out some of the squares until no row or column has more than one occurrence of a given number. Additionally, black cells cannot be adjacent, although they can be diagonal to one another. The remaining numbered cells must be all connected to each other. Minesweeper Place the given number of mines into empty cells in the grid such that the numbers in the grid represent the number of mines in the neighboring cells, including diagonal ones. Straights The solver is given a 9x9 grid, partially divided by black cells into compartments. Each compartment, vertically or horizontally, must contain a straight - a set of consecutive numbers, but in any order. For example: 7, 6, 4, 5 is valid, but 1, 3, 8, 7 is not. Like sudoku, the solver must fill the remaining white cells with numbers 1 to 9 (or 1 to n in puzzles with N cells per side) such that each row and column contains unique digits. Whereas Sudoku has the additional constraint of 3x3 boxes, in Str8ts rows and columns are divided by blacks cells. Additional clues are set in some of the black cells - these numbers remove that digit as an option in the row and column. Such digits do not form part of any straight. Suguru Suguru, also known as Tectonics or Number Blocks, is a Japanese puzzle invented by Naoki Inaba. The goal is to fill a given rectangular grid with numbers, so that every designated area contains a sequence of non-repeating, consecutive numbers, starting from 1 and going up. Also, adjacent (touching) cells should not contain the same number, even diagonally.

  • af James Lee
    87,95 kr.

    The solver is given a 9x9 grid, partially divided by black cells into compartments. Each compartment, vertically or horizontally, must contain a straight - a set of consecutive numbers, but in any order. For example: 7, 6, 4, 5 is valid, but 1, 3, 8, 7 is not. Like sudoku, the solver must fill the remaining white cells with numbers 1 to 9 (or 1 to n in puzzles with N cells per side) such that each row and column contains unique digits. Whereas Sudoku has the additional constraint of 3x3 boxes, in Str8ts rows and columns are divided by blacks cells. Additional clues are set in some of the black cells - these numbers remove that digit as an option in the row and column. Such digits do not form part of any straight.

  • af James Lee
    87,95 kr.

    Suguru, also known as Tectonics or Number Blocks, is a Japanese puzzle invented by Naoki Inaba. The goal is to fill a given rectangular grid with numbers, so that every designated area contains a sequence of non-repeating, consecutive numbers, starting from 1 and going up. Also, adjacent (touching) cells should not contain the same number, even diagonally.

  • af James Lee
    87,95 kr.

    The rules of Jigsaw Sudoku are similar to standard Sudoku, since you must place each of the numbers 1 to 9 (or 1 to whatever the size of the puzzle is) into each of the rows and columns. However whereas standard Sudoku also has rectangular boxes that must each contain every number, in Jigsaw Sudoku these boxes are replaced by different bold-lined shapes that must each contain every number instead.

  • af James Lee
    87,95 kr.

    Suguru, also known as Tectonics or Number Blocks, is a Japanese puzzle invented by Naoki Inaba. The goal is to fill a given rectangular grid with numbers, so that every designated area contains a sequence of non-repeating, consecutive numbers, starting from 1 and going up. Also, adjacent (touching) cells should not contain the same number, even diagonally.

  • af James Lee
    87,95 kr.

    Each puzzle consists of an NxN grid with some clues along its sides. The object is to place a skyscraper in each square, with a height between 1 and N, so that no two skyscrapers in a row or column have the same number of floors. In addition, the number of visible skyscrapers, as viewed from the direction of each clue, is equal to the value of the clue. Note that higher skyscrapers block the view of lower skyscrapers located behind them.

  • af James Lee
    87,95 kr.

    Masyu is played on a rectangular grid of squares, some of which contain circles; each circle is either "white" (empty) or "black" (filled). The goal is to draw a single continuous non-intersecting loop that properly passes through all circled cells. The loop must "enter" each cell it passes through from the center of one of its four sides and "exit" from a different side; all turns are therefore 90 degrees. The two varieties of circle have differing requirements for how the loop must pass through them: White circles must be traveled straight through, but the loop must turn in the previous and/or next cell in its path; Black circles must be turned upon, but the loop must travel straight through the next and previous cells in its path.

  • af James Lee
    142,95 kr.

    Samurai sudoku puzzles consist of five overlapping sudoku grids. The standard sudoku rules apply to each 9 x 9 grid. Place digits from 1 to 9 in each empty cell. Every row, every column, and every 3 x 3 box should contain one of each digit.

  • af James Lee
    107,95 kr.

    Akari Akari (Light Up) is played on a rectangular grid of white and black cells. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count. Futoshiki Place numbers of the given range in the grid 9x9 such that every row and column contains each number exactly once. Inequality constraints must be satisfied. The open end of the sign denotes the greater number. Kakuro Each puzzle consists of a blank grid with sum-clues in various places. The object is to fill all empty squares using numbers 1 to 9 so the sum of each horizontal block equals the clue on its left, and the sum of each vertical block equals the clue on its top. In addition, no number may be used in the same block more than once. Suguru Suguru, also known as Tectonics or Number Blocks, is a Japanese puzzle invented by Naoki Inaba. The goal is to fill a given rectangular grid with numbers, so that every designated area contains a sequence of non-repeating, consecutive numbers, starting from 1 and going up. Also, adjacent (touching) cells should not contain the same number, even diagonally.

  • - The Book Of Rubezahl (1915)
    af James Lee
    229,95 - 394,95 kr.

  • af James Lee
    87,95 kr.

    It is a grid, partially divided by black cells into compartments. Each compartment, vertically or horizontally, must contain a straight - a set of consecutive numbers, but in any order (for example: 2-1-3-4). The aim is to fill all white cells with the numbers from 1 to N (where N is the size of the grid). No single number can repeat in any row or column. Clues in black cells remove that number as an option in that row and column, and are not part of any straight.

  • af James Lee
    142,95 kr.

    Samurai sudoku puzzles consist of five overlapping sudoku grids. The standard sudoku rules apply to each 9 x 9 grid. Place digits from 1 to 9 in each empty cell. Every row, every column, and every 3 x 3 box should contain one of each digit.

  • af James Lee
    87,95 kr.

    The solver is given a 9x9 grid, partially divided by black cells into compartments. Each compartment, vertically or horizontally, must contain a straight - a set of consecutive numbers, but in any order. For example: 7, 6, 4, 5 is valid, but 1, 3, 8, 7 is not. Like sudoku, the solver must fill the remaining white cells with numbers 1 to 9 (or 1 to n in puzzles with N cells per side) such that each row and column contains unique digits. Whereas Sudoku has the additional constraint of 3x3 boxes, in Str8ts rows and columns are divided by blacks cells. Additional clues are set in some of the black cells - these numbers remove that digit as an option in the row and column. Such digits do not form part of any straight.

  • af James Lee
    87,95 kr.

    Numbricks puzzles are similar to Hidato. The most important difference is that it is only possible to move 1 node left, right, up, or down. It is played on a rectangular grid of squares. Some of the cells have numbers in them. The object is to fill in the missing numbers, in sequential order, going horizontally and vertically only. Diagonal paths are not allowed.

  • af James Lee
    87,95 kr.

    Each puzzle consists of an NxN grid with some clues along its sides. The object is to place a skyscraper in each square, with a height between 1 and N, so that no two skyscrapers in a row or column have the same number of floors. In addition, the number of visible skyscrapers, as viewed from the direction of each clue, is equal to the value of the clue. Note that higher skyscrapers block the view of lower skyscrapers located behind them.

  • af James Lee
    87,95 kr.

    Masyu is played on a rectangular grid of squares, some of which contain circles; each circle is either "white" (empty) or "black" (filled). The goal is to draw a single continuous non-intersecting loop that properly passes through all circled cells. The loop must "enter" each cell it passes through from the center of one of its four sides and "exit" from a different side; all turns are therefore 90 degrees. The two varieties of circle have differing requirements for how the loop must pass through them: White circles must be traveled straight through, but the loop must turn in the previous and/or next cell in its path; Black circles must be turned upon, but the loop must travel straight through the next and previous cells in its path.

  • af James Lee
    87,95 kr.

    Numbricks puzzles are similar to Hidato. The most important difference is that it is only possible to move 1 node left, right, up, or down. It is played on a rectangular grid of squares. Some of the cells have numbers in them. The object is to fill in the missing numbers, in sequential order, going horizontally and vertically only. Diagonal paths are not allowed.

  • af James Lee
    87,95 kr.

    Suguru, also known as Tectonics or Number Blocks, is a Japanese puzzle invented by Naoki Inaba. The goal is to fill a given rectangular grid with numbers, so that every designated area contains a sequence of non-repeating, consecutive numbers, starting from 1 and going up. Also, adjacent (touching) cells should not contain the same number, even diagonally.

  • af James Lee
    107,95 kr.

    Skyscrapers Each puzzle consists of an NxN grid with some clues along its sides. The object is to place a skyscraper in each square, with a height between 1 and N, so that no two skyscrapers in a row or column have the same number of floors. In addition, the number of visible skyscrapers, as viewed from the direction of each clue, is equal to the value of the clue. Note that higher skyscrapers block the view of lower skyscrapers located behind them. Slitherlink Slitherlink is a logic puzzle is played on a rectangular lattice of dots. Some of the squares formed by the dots have numbers inside them. The objective is to connect horizontally and vertically adjacent dots so that the lines form a simple loop with no loose ends. In addition, the number inside a square represents how many of its four sides are segments in the loop. Straights The solver is given a 9x9 grid, partially divided by black cells into compartments. Each compartment, vertically or horizontally, must contain a straight - a set of consecutive numbers, but in any order. For example: 7, 6, 4, 5 is valid, but 1, 3, 8, 7 is not. Like sudoku, the solver must fill the remaining white cells with numbers 1 to 9 (or 1 to n in puzzles with N cells per side) such that each row and column contains unique digits. Whereas Sudoku has the additional constraint of 3x3 boxes, in Str8ts rows and columns are divided by blacks cells. Additional clues are set in some of the black cells - these numbers remove that digit as an option in the row and column. Such digits do not form part of any straight. Hidoku Fill the empty cells in such a way they build a chain of consecutive numbers from 1 to the marked largest number. All cells with consecutive numbers must touch each other either horizontally, vertically or diagonally.

  • af James Lee
    87,95 kr.

    Binary (also known as "Binairo Puzzle", "Takuzu", "Tohu wa Vohu") is played on a rectangular or square grid. The goal is to fill in the grid with digits "0" and "1" according to the following rules: Each box should contain a zero or a one.No more than two similar numbers next to or below each other are allowed.Each row and each column should contain an equal number of zeros and ones (or one more for odd sized grids).Each row is unique, and each column is unique.

  • af James Lee
    87,95 kr.

    Suguru, also known as Tectonics or Number Blocks, is a Japanese puzzle invented by Naoki Inaba. The goal is to fill a given rectangular grid with numbers, so that every designated area contains a sequence of non-repeating, consecutive numbers, starting from 1 and going up. Also, adjacent (touching) cells should not contain the same number, even diagonally.

  • af James Lee
    142,95 kr.

    Samurai sudoku puzzles consist of five overlapping sudoku grids. The standard sudoku rules apply to each 9 x 9 grid. Place digits from 1 to 9 in each empty cell. Every row, every column, and every 3 x 3 box should contain one of each digit.

  • - The scientific blueprint for a long, healthy and happy life using cutting edge anti-aging and neuroscience based hacks
    af James Lee
    122,95 kr.

    What exactly is "biohacking"? Biohacking is just a fancy word for optimizing your own biological potential, and in the context of this brand new book from James Lee (author of The Methuselah Project) it means achieving this via - - Slowing the process of cellular aging to extend longevity - Whether by reducing oxidative stress, activating sirtuins, preventing inflammation or by just simply connecting with those around you (Having rich social connections with those around you is one of the strongest predictors of long life) - Understanding your own neurochemistry to enable you to address any underlying issues or dysfunction involving neurotransmitters such as serotonin, dopamine or even acetylcholine - Utilising the latest "nootropic" brain-boosting supplements and drugs to optimise memory and cognitive function - Never heard of racetams, EGCG, sulbutiamine or modafinil? Not for long. The Biohacking Manifesto is, at its heart, a compendium of Lee's previous books The Methuselah Project, Your Brain Electric and Brain Hacks. However rather than just cobble these together and slap on a new cover, he has headed back into the clinical trial papers and the latest research from cutting edge biotechs to discover some brand new exclusive material for this book. The Biohacking Manifesto includes - - An exhaustive coverage of the latest supplements including - curcumin, astaxanthin and nicotinamide riboside (to name a few) - A comprehensive guide to the fundamentals of neurochemistry, including a range of options for boosting neurotransmitters such as serotonin, dopamine and acetylcholine - An explanation of the various processes which underlie the aging process including - oxidative stress, inflammation and mitochondrial dysfunction - Everything you need to know if you want to live to 100 and beyond As a collected body of work, The Biohacking Manifesto gives you everything you need to know to enable you to put together a comprehensive strategy for living a long, happy and healthy life.

  • af James Lee
    87,95 kr.

    Each puzzle consists of an NxN grid with some clues along its sides. The object is to place a skyscraper in each square, with a height between 1 and N, so that no two skyscrapers in a row or column have the same number of floors. In addition, the number of visible skyscrapers, as viewed from the direction of each clue, is equal to the value of the clue. Note that higher skyscrapers block the view of lower skyscrapers located behind them.

  • af James Lee
    87,95 kr.

    A Consecutive Sudoku puzzle adds one extra constraint to the standard Sudoku grid - not only must you place 1 to 9 (or 1 to whatever the width of the puzzle is) in each row, column and bold-lined box, but also obey the white consecutive markers: White bars between squares indicate that the squares are consecutive - meaning that the numbers in these two squares have a numerical difference of '1'. For example: 1 and 2; or 4 and 5. If there is no white bar then the numbers are not consecutive.

  • af James Lee
    87,95 kr.

    The rules of Jigsaw Sudoku are similar to standard Sudoku, since you must place each of the numbers 1 to 9 (or 1 to whatever the size of the puzzle is) into each of the rows and columns. However whereas standard Sudoku also has rectangular boxes that must each contain every number, in Jigsaw Sudoku these boxes are replaced by different bold-lined shapes that must each contain every number instead.

  • af James Lee
    87,95 kr.

    Suguru, also known as Tectonics or Number Blocks, is a Japanese puzzle invented by Naoki Inaba. The goal is to fill a given rectangular grid with numbers, so that every designated area contains a sequence of non-repeating, consecutive numbers, starting from 1 and going up. Also, adjacent (touching) cells should not contain the same number, even diagonally.

  • af James Lee
    127,95 kr.

    Place numbers of the given range in the grid 9x9 such that every row and column contains each number exactly once. Inequality constraints must be satisfied. The open end of the sign denotes the greater number.

  • af James Lee
    127,95 kr.

    Each puzzle consists of a grid containing blocks surrounded by bold lines. The object is to fill all empty squares so that the numbers 1 to N (where N is the number of rows or columns in the grid) appear exactly once in each row and column and the numbers in each block produce the result shown in the top-left corner of the block according to the math operation appearing on the top of the grid. In CalcuDoku a number may be used more than once in the same block.

  • af James Lee
    87,95 kr.

    Suguru, also known as Tectonics or Number Blocks, is a Japanese puzzle invented by Naoki Inaba. The goal is to fill a given rectangular grid with numbers, so that every designated area contains a sequence of non-repeating, consecutive numbers, starting from 1 and going up. Also, adjacent (touching) cells should not contain the same number, even diagonally.

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