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Finally... the truth.The Shepherds kidnap Cade. Too many people are outside the Ark now. The world is going to end. The Harvest is coming, and it will destroy the last survivors of humanity.And it's all Cade's fault. He just had to go out, had to explore. And now the Harvest is waking up.Now he must disable the Harvester scouts before it's too late. It will take all of his skills, his stubbornness, and his courage to face down this threat and save his friends.
"This ain't your granddaddy's western. Welcome to your next can't-put-down read." Jason J. McCuiston, author of The Brotherhood of Secret Darkness and Other Cults, Cabals, and Conspiracies A train station sits neatly at the top of Main Street, but train tracks are suspiciously absent. A false priest presides over an unusual amount of funerals. After a young man comes home from the Civil War, trees start to randomly appear in strange locations. From the moment Carter returns home to find his beloved western town and the people within it have disappeared and he must win it back, we learn things have gone strange in Scar Ridge, Arizona. The nine stories presented here are intimately intertwined in this isolated location, dusty and hot, a perfect place for the Landowner to work his strange magick. There's an unusual relationship between Jarvis, his hands, and the cattle of his ranch. Cattle drivers experience something during a monsoon storm that's seems to be not quite a deer. A cursed skull is stolen from Danzig's General Store. Each individual story will lead you to the ultimate terrifying conclusion, that there is something truly wrong within this town, within the people, and within this world that might just be part of our own. Welcome to Scar Ridge. And beware. "5 stars out of 5." John Watson, Horror Book R&R
They knew they weren't alone... but they weren't expecting this.Cade and his friends explore their dangerous new world. Shy Ones attack. And then something bigger appears: a ten-meter-tall robot. It shepherds the Shy Ones away. It claims to be their friend.And when one of Cade's friends suffers a terrible injury, he's forced to trust that the robot can help them. But there's something off about their Silver City, something strange and almost sad about the Shy Ones. Something secretive about the robots. So how much can they trust this mysterious being?
They thought theirs was the only Ark.They were wrong.Cade is exploring farther and farther out. But he never thought he'd find this. The trees part, and there it is. Another Ark. They weren't alone! When he enters, though, no one greets him. The Ark is empty.What happened to everyone? Where did they go? And what happens when the Ark itself turns against him?
They can't go back to the Ark... Time to explore a new world.The last people in the world have made it out of the Ark. There's a whole world for Cade to explore. Who knows what might be out there?New can sometimes be scary, though. Everything is so huge out here. And Cade freezes up far too easily. Can he overcome his fear as the world proves far more dangerous than they ever expected?
After 400 years, you'd think there would be no secrets left on the Ark.The Ark carries the last of humanity to their new home on another planet... but in the meantime, Cade is bored. He wants something new. To go where no one has ever gone. To see what no one has ever seen.But not everyone wants him exploring. Why won't the Engineers let him see what's out in the uninhabited areas? It's mostly hallways and empty berths. There shouldn't be anything dangerous... should there?
"The magic system is unique and fascinating... the cast is diverse and well drawn... Fantasy readers will appreciate the settings and genuine sense of camaraderie among the characters..." Publishers WeeklyThe Fallen Lord knows how traditional stories unfold: And unlikely hero will gather a member of every race and every nation to discover his dark secret and cause his defeat. But the Fallen Lord has discovered a new tactic, and has made sure this group can never gather.And now, Adal, an old, world-weary man and the most unlikely of heroes, must guide those who survive.But will the stories be satisfied with the company he leads? Has the Fallen Lord at last found a way to conquer the Storied Lands by turning the very tales against them?Jonathon Mast has woven a tale where stories come alive. Their telling narrates the world around them, giving heroism to the brave or bringing evil to power. Mast brings a distinctive and varied cast along into an unusual quest, led by an aged king who carries his doubts in the folds of his robes. This rich and epic adventure shows us the power of imagination and the influence of true friends, and how the combination enhances our courage and gives us strength.Stories are alive. They will be told."This is an engaging and enjoyable book with many unexpected twists and trials. The characterizations are wonderful and fit the storyline almost too well. Each character plays its part well." The Library Journal
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