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Fritz Lang's 1927 film Metropolis marked the dawn of a cinematic tradition in which the relationship between architecture and science fiction is central. Since then, architectural elements have played an important role in the representation of scientific and technological developments, in such a manner that it creates a convincing vision for the projected future, as architects devised visionary plans for the city and society. Oase No. 66 examines the intersection of architecture and science fiction in light of today's information technology, the network society, the perception and experience of the environment and virtual space, and 'cyberpunk'--a genre in which virtual environments are created using computer technology.
Lara Schrijver examines the work of Oswald Mathias Ungers and Rem Koolhaas as intellectual legacy of the 1970s for architecture today. Particularly in the United States, this period focused on the autonomy of architecture as a correction to the social orientation of the 1960s. Yet, these two architects pioneered a more situated autonomy, initiating an intellectual discourse on architecture that was inherently design-based. Their work provides room for interpreting social conditions and disciplinary formal developments, thus constructing a `plausible' relationship between the two that allows the life within to flourish and adapt. In doing so, they provide a foundation for recalibrating architecture today.
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