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Jahir and Vasiht'h have spent five years together in practice on Starbase Veta, and their life is everything they'd hoped: their practice is fantastic, their social standing great, and their domestic life a blissful routine. So when Vasiht'h discovers his partner has "accidentally" accrued enough continuing education credits to become a licensed healer-assist after deciding against that path in college, he can't help but wonder... are they on the wrong path? Since Jahir himself isn't talking, Vasiht'h decides someone needs to make some decisions. If those decisions lead them to the Alliance's foremost resort planet, where the licensing exams are being held, well... surely they could use a beach vacation. Jahir sits his test, Vasiht'h has some purple drinks with umbrellas on the beach, and they both go home with a renewed sense of purpose. What could possibly go wrong? Book 4 of the Dreamhealers Saga: 1. Mindtouch 2. Mindline 3. Dreamhearth 4. Dreamstorm 5. Family
When emissaries of the Stone Moon arrive in het Narel, Keshul, the charlatan seer of House Akkadin, is suspicious. Who are these prosperous, well-fed people, and why do they care whether the Houses of het Narel have better wells and healthier crops? It doesn't take long for Keshul to see the breadth of their ambitions and to know they must be fought. But in that battle he discovers that bringing about the downfall of the Stone Moon may undo everything its emperor has planned for the species... including its survival. Is freedom the price the Jokka must pay to stave off extinction? And what price will Keshul be forced to personally pay to see his mission to its end? Book 2 of the Stone Moon Trilogy (following The Worth of a Shell). One of the stories of the Jokka.
At the advice of Vasiht'h, his first and truest friend, Jahir Seni Galare has accepted one of the most coveted residencies in xenotherapy, even though doing so has severed him from all the relationships he's fostered since leaving his cloistered homeworld. But not all the simulations at school have prepared him for the reality of being an esper in a hospital large enough to serve the winter capital of the entire Alliance, and it's not long before he's questioning the wisdom of having left the university for the tumult of one of the largest port cities in the known worlds. When Vasiht'h follows Jahir to Selnor, he's not sure whether his plan is to help his friend survive his residency, or to drag him back to Seersana University and into a less strenuous program. But a storm is coming to Heliocentrus, one they're uniquely positioned to address, and their nascent mental link is about to receive its first test in the crucible that will either forge their lifelong partnership-or kill them both. Mindline completes the Dreamhealers duology that began with Book 1, Mindtouch.
Xenotherapist Vasiht'h always thought himself as lucky to have befriended one of the rare and fascinating Eldritch, a man who's served as partner in their counseling practice for years without Vasiht'h ever really learning anything of his background... so when Jahir invites him home for a cousin's wedding, he is eager for the chance to find out more about these enigmatic aliens, and his friend in particular. Naturally, he gets more than he bargains for. By the end of his trip, he'll either know all Jahir's secrets...or he'll be dead...
For the Ai-Naidar, a species of slim, gracile aliens, caste and tradition are not the shackles that imprison the spirit but the silences that make sense of the music of their lives. The Aphorisms of Kherishdar collects 25 short tales about what it is to have an Ai-Naidari soul: to find comfort in tradition, law and structure; to revere interdependence over individualism; to know one's place... to always have one. Also includes 5 full-color painted illustrations.
Seersana University is worlds-renowned for its xenopsychology program, producing the Alliance's finest therapists, psychiatric nurses and alien researchers. When Jahir, one of the rare and reclusive Eldritch espers, arrives on campus, he's unprepared for the challenges of a vast and multicultural society... but fortunately, second-year student Vasiht'h is willing to take him under his wing. Will the two win past their troubles and doubts and see the potential for a once-in-a-lifetime partnership? Book 1 of the Dreamhealers Duology.
Pollyanna meets Starship Troopers in this fast, screenplay-like novel about a 30-something Marine private called out of retirement to join the war against the crabs. But shattered morale is the least of her company's problems, and their survival may hinge on an unlikely friendship forged between an alien weapons designer and a mother-turned-warrior....
The Stone Moon empire is ascendant... and so brutal it is forcing its own people into dissent. But when imperial enforcer Pathen Ures-emodo turns fugitive, he finds himself inheriting a decimated rebellion with a missing leader. There's no winning a war against the Stone Moon with the two hundred Jokka he has left. His only choice? To hide his people in plain sight as dutiful members of the empire... and maybe, just maybe, transform that empire from within. He has a narrow window of opportunity: the emperor of the Stone Moon is on a ship with his most steadfast enemy, sailing north in search of an answer for the mind-death. Can Pathen and his House of dissidents survive until they return? What mysteries will Roika and Thenet uncover in the north? And will the Stone Moon still reign supreme over Ke Bakil when it's over? The final book of the Stone Moon trilogy concludes the story of Thenet, whose love for a woman started a rebellion that would change the world.
THREE HEADS ARE BETTER THAN ONEWhen his favorite student invites him to immigrate to the world of the fabled Eldritch, Armin Palland brings his wife and mother-in-law and all the unresolved issues he's been avoiding. That he arrives to a planet without a university to employ him leaves him stranded with nothing to do but what he does best: turn his psychology degree and analytical powers on the plight of the natives... and one native in particular.But it was never his intention to get involved with an Eldritch father, much less an Eldritch father AND a middle-aged intransigent Glaseah, neither of whom will let him crawl back into his comfortable shell. There's a road between Armin and his life-altering epiphany, and it's going to take him straight through a hospital ward, several weeks of language lessons, and his first attempt at... wargaming?And they say old dogs can't learn new tricks....Familiar friends from the Dreamhealers series take center stage for this standalone Peltedverse novel, set during the Fallowtide period after the end of the Chatcaavan War.
Given a choice, Lisinthir Nase Galare would have stayed in the Chatcaavan Empire to help its reformed Emperor and Queen remake the worlds in their image. But when his presence proved a threat to the Emperor's attempts, he bowed to necessity and accepted an exile that he thought would kill him... for what was left without duty and the company of the beloved? Adding insult to injury, his escort home included two psychiatrists, as if he was something broken and in need of therapy... and one of them was another Eldritch. Did they expect him to spill his soul to anyone without the courage to make his sacrifices, and to a member of a species he now considered completely craven? And would he even have the chance, when the Emperor's enemies had a vested interest in never letting him see the other side of the border?Xenotherapists Jahir and Vasiht'h of the novels Mindtouch and Mindline make a guest appearance in this second book of the Princes' Game, and the game is as large as the fate of three nations and millions of worlds. Perhaps there's a role for an additional prince on the playing field....
For years, Always Falling has been content in the capital of the Twin Kingdoms, seeing to its beloved the imperial composer...and there the neuter might have stayed, had it not received an urgent message summoning it home. After the cruelties that saw Always Falling exiled, the last thing it wants is to go back, much less in the company of a near stranger: Amet Emendexte-ilye, the new lover its beloved took to ens breast only a few months ago. But no one else can accompany Always Falling to the harbor city where it was once a member of a rarified aristocracy. And maybe a highland warrior, a stranger, and a musician will be the key not just to the injustices of the past, but the needs Always Falling has never admitted to, even to itself. The sea is waiting.... Heat Level: ** (not-explicit, some sensual thoughts) Relationship: Neuter/male, asexual with implied poly Conflict-level: Low, pastoral Length: Novel
In all Kherishdar there is one man with no choices... and one woman with them all.When alien taint destroyed her former House, Haraa nai'Qevellen-osulkedi was raised out of casteless despair to translate human languages for the god of Civilization, the Ai-Naidari Emperor. At first her curiosity and intelligence serve her well, but the longer she spends among aliens, the more questions she has about her world. How did Kherishdar come about? Why is the Emperor singular, and the priest who serves Shame? Why does Kherishdar need an Exception, and why is it always a woman, and why does she annoy Haraa so badly?Kherishdar's Exception is a coming-of-age story set in a world where everyone has a place. But among the Ai-Naidar, you don't get to choose that place.Unless....The fourth installment in the Books of Kherishdar returns us to the mannered world of the Ai-Naidar, and builds on everything we've learned in the first three. The author recommends reading in order for full immersion:1. The Aphorisms of Kherishdar2. The Admonishments of Kherishdar3. Black Blossom4. Kherishdar's Exception
In my first year on Kickstarter, I ran four campaigns. All four succeeded; in fact, all four overfunded, some by over 400%. I am not a media superstar. I am, at best, a very energetic indie author and freelance painter. But even a small fish can make a big splash in the Kickstarter pond... with the right tools. This guide outlines the steps I took to build and fund all of my campaigns, from the spark of an idea, through project design and running the campaign, all the way to fulfillment... and beyond. It's even got checklists... and cartoon jaguars! Are you ready to run your own successful Kickstarter campaign? Let's get started!
A career as a freelance artist? Not possible, you say? The Three Jaguars beg to differ! In this cartoon and checklist-filled guide, Marketer, Business Manager, and Artist walk you through the challenges of starting and building a creative business. Topics include productizing your work; metrics and tracking; communication and networking strategies; Day Job wrangling; pricing; branding; and even how to market yourself without feeling (*shudder*) slimy! If you've been looking for a clear (and humorous!) guide to the philosophy and practicalities of being a professional artist... this is your book. Also, did I mention the cartoons?
Trust Your peers......unless, of course, one of them is a rogue flouting Fleet's already lax regulations. But stowaways are the least of the Stardancer's issues when they are assigned to investigate a mysterious area of space at the behest of an alien allied power. What will the Stardancer find in the depths of the Sargasso? And will it give them reason to dedicate themselves to Fleet's military mission, as their captain hopes, or to decide that defending the Alliance is someone else's responsibility? In Good Company, the sixth Alysha Forrest novel, returns to deep space and the adventure of finding new worlds and new discoveries. And if there might be an AI or two... what's the Alliance without its many peoples?
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