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Captain William Philo Clark (1845-1884) was one of the Old Army's renaissance men, by turns administrator, fighter, diplomat, explorer, and ethnologist. Chronicled here, Clark's life is at once an introduction to a remarkable figure in nineteenth-century US history, and a window on the exploits of the US Army on the western frontier.
This book presents the most up-to-date coverage of procedural content generation (PCG) for games, specifically the procedural generation of levels, landscapes, items, rules, quests, or other types of content.
Based on the letters and diary entries of Sam Byrne, who served with the Force from the early days in Montana through the unit's inactivation in France, the book shares the thoughts and emotions of a front line soldier chronicling his activities as they take place.
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