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Students at a beginner level will learn how to get started developing games with Unity, revised for the latest version 5.0. The approach is hands-on and modular. Each chapter covers an essential component of the game development process, illustrated with sample projects.
In just 24 hours, readers will learn how to get started developing games with Unity. The approach is hands-on and modular. Each chapter covers an essential component of the game development process. Topics are illustrated with sample projects. The book also concludes with a complete game project. This book's straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds on what you've already learned, giving you a rock-solid foundation for real-world success.
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