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Escape from the Dungeons of Snerbville is the third installment in the quirky, creepy, hilarious Bonkers series from #1 New York Times bestselling author Patrick Carman.Barker Mifflin is back!Sort of. He fell into a hole--or more accurately, he rode a forty-foot chicken down into the depths of Snerbville.Will he be lost there forever, or will he finally solve the mystery behind Colossal Chemistry?With the help of his new pal Tilda Huxley--who happens to be the size of a Barbie Doll, thanks to scientific experiments gone wrong--he might just have a shot at finding out the real reason everyone in his hometown is so tight lipped about its secrets. But first he has to avoid getting shrunk himself, or worse, getting discovered by certain fuzzy creatures with a ferocious appetite for garbage ... or the next best thing.
"Strange things happen in Skeleton Creek - and when they do, Ryan writes them down and Sarah captures them on video. The teenage detectives have solved old mysteries. They've followed clues all over the country and underground. They've investigated secret societies. They've found their answers. Or so they thought. Because there are still some secrets that Ryan and Sarah haven't uncovered yet. And there's still a shadowy figure standing in their path...someone who doesn't want Ryan and Sarah digging up any more of the past."--Publisher marketing.
There's something in Jenny's armpit, and it's getting bigger. Ten-year-old Jenny Kim and her two buddies, Fen Stenson and Barker Mifflin, live in the town of Nevermind, where strange happenings are so normal that finding a mysterious thing growing in your armpit isn't even considered a big deal en the mysterious thing gets so big Jenny has to haul it around in a wheelbarrow, it's cause for concern. She's going to need some help sorting this out! Enter Fen Stenson and Barker Mifflin--dancing Swedish exchange student and doomsday prepper extraordinaire--and you've got a team of friends made for the moment. Go with Jenny, Fen, and Barker as they visit an abandoned chemistry lab, discover curious creatures called Snerbs, and uncover a secret so big it might just eat the entire planet. It could happen!
As the town of Nevermind's resident eleven-year-old survivalist, Barker Mifflin knows catastrophe can strike anytime, anywhere. But now that school is out for the summer, he might be able to let his guard down. When he and his friends all get jobs picking strawberries at McFadden Farm, things get weird from day one when Barker meets Supreme Commander McJerry and his younger sister Megan. Join Barker Mifflin as he pieces together a forty-foot-tall mystery that could crush the whole town of Nevermind.
"Sarah and Ryan are in deep trouble...they've discovered a dark secret ... something that everyone in their hometown of Skeleton Creek, Oregon, seems to want to keep from them. Why? It just doesn't make sense. The answers are at the old, abandoned dredge. The last time the two teenage detectives went out to the creepy dredge, Ryan ended up unconscious and in a cast at the hospital. Ryan is stuck at home, but Sarah can continue to solve the mystery by taking videos. Forbidden to speak with or contact Sarah anymore, they communicate through text messages, midnight meetings and Sarah's videos posted on her secret website using passwords given throughout the book."--Provided by publisher.
Although forbidden to see each other, Ryan and Sarah continue their investigation of the mysterious happenings at the dredge by communicating through video clips, text messages, midnight meetings, and journaling.
"Sarah and Ryan are in deep trouble...they've discovered a dark secret ... something that everyone in their hometown of Skeleton Creek, Oregon, seems to want to keep from them. Why? It just doesn't make sense. The answers are at the old, abandoned dredge. The last time the two went out to the creepy dredge, Ryan ended up unconscious and in a cast at the hospital. Ryan is stuck at home, but Sarah can continue to solve the mystery by taking videos. Forbidden to contact each other anymore, they communicate through text messages, midnight meetings and by watching Sarah's videos posted on her secret website using passwords given throughout the book."--Provided by publisher.
Book five in the Land of Elyon series. A magical menace is on the loose . . . forcing Alexa to take to the seas and save a secret community located in a strange land known as the Five Stone Pillars.
Part of the Land of Elyon series. Before the walls went up ... there were adventures. Follow young Thomas Warvold and his brother as they journey through Elyon, discovering new mysteries, new challenges, and new magical creatures that will alter the history of the land.
The third thrilling installment of the New York Times-bestselling Land of Elyon series! The Land of Elyon has begun to fail, poisoned by the evil that creeps across the Dark Hills and into Bridewell. As she moves toward a thrilling conclusion, Alexa must find a way to overcome the Lonely Sea, rescue Yipes from the clutches of Victor Grindall, and unlock the mystery of the Tenth City. But can she find the answers she needs in time to save The Land of Elyon?
"Ryan and Sarah have lived in skeleton creek all their lives, uncovering ghostly mysteries no one else can figure out. but when their investigations lead to the skeleton creek cemetery and a haunted room, they discover a chilling secret even they're not ready for. Nothing could prepare them for what they found in the phantom room. Enter if you dare."--Publisher's description.
Omnibus edition of the bestselling, award winning Land of Elyon trilogy. Three books in one volume: The Dark Hills Divide, Beyond the Valley of Thorns, and The Tenth City.
Alexa thought her troubles were over when she defeated the man who had threatened to bring down Bridewell from within. But now that the walls around her land have fallen, a new, unexpected threat has risen from outside. Suddenly, Alexa is involved in a battle much, much larger than her own life . . . a battle in which she is destined to play a key role. In order to help good defeat evil, Alexa and her friends must venture farther than they've ever gone before -- confronting giants, bats, ravenous dogs, and a particularly ghoulish mastermind in order to bring back peace.
This non-fiction reference work collects the interviews and submissions of fiction and non-fiction writers who discuss the impact of libraries on their career development. Numerous transcripts, photos, biographies, library quotations, footnotes, a glossary, and an index present the information as a teaching tool for the reader. The contributors cross gender, race, political, philosophical, cultural, subject, and genre lines. Each had something significant to share about the importance of the library to the writer.
Read the stories, watch the videos, and always keep one eye open. Welcome to the first collection of Skeleton Creek short stories, complete with video endings that will scare the daylights out of you. Skeleton Creek series main character Ryan McCray has gone into hiding. But someone has found him, a mysterious person who calls themselves SEVEN. And SEVEN has sent Ryan something terrifying. Seven Secret Stories.That's right. Seven terrible things that happened to seven people just like you. And you want to know what's even worse?They all included video footage of what happened to them.Was it Sarah Fincher, Ryan's video making friend from Skeleton Creek, who made the videos and found the stories? It's just the sort of thing she would do. But if Sarah isn't SEVEN, then who is?After reading the stories and watching the videos, Ryan is convinced of three important things:1. He will never sleep without having nightmares again.2. There are ghosts and goblins and monsters out there he knew nothing about.3. The videos were all made by the same person to reenact the endings of the stories they found.Ryan can't be the only one who carries these stories around in his head. He needs to know other people have heard and seen them. He needs to know he's not alone.Ryan is going to share all seven secret stories with you. It's up to you whether or not you read and watch them, but he will give you a warning: you can't unhear what you have heard or unsee what you've seen. Once you consume these stories, they will try to eat you alive. They'll dig into your brain and root around in there and you'll wake, like Ryan, at midnight.And you will know.You will know about a mysterious box that should never have been opened.You'll know about a strange device called a Spin Ruler, and the terrible trouble it caused.You're going to climb up on the roof of a house, because something is up there.As weird as this sounds, you'll encounter a frying pan phantom. It's scarier than you'd think.You're going to be introduced to the oldest door in the world, and the terrifying thing that waits behind it.You will feed a monster you should not have fed.And unfortunately for you, you'll discover a creature that howls at midnight.By the time you realize you should not have picked up this book, it will be too late.You'll be just like Ryan.At least then he won't be alone.
An extraordinary debut weaving magic and heroism into a classic tale of good and evil, featuring a heroine you'll never forget. Inquisitive twelve-year-old Alexa Daley is spending another summer in the walled town of Bridewell. This year, she is set on solving the mystery of what lies beyond the walls. Legend says the walls were built to keep out an unnamed evil that lurks in the forests and The Dark Hills. But what exactly is it that the townspeople are so afraid of? As Alexa begins to unravel the truth, pushing beyond the protective barrier she's lived behind all her life, she discovers a strange and ancient enchantment -- and exposes a danger that could destroy everything she holds dear.
The final adventure in bestselling author Patrick Carman's delightfully wacky Floors trilogy! Taking mystery and adventure to the next level. It's not every day that a hotel loses its top floor. Then again, the Whippet Hotel is no stranger to wackiness. So when the entire floor is hoisted into the night sky by a nearly invisible airship, Leo and Remi know they're in for the ride of their lives. But little do the boys know just how amazing their voyage will become. They are headed to the field of wacky inventions, where they will have to compete against a number of foes for an incredible prize. It will take all of Leo and Remi's bravery, skill, and burping power to decode the outrageous puzzles hidden among the floors of Merganzer D. Whippet's newest and most peculiar construction. But they must -- because if they don't, they'll lose their beloved Whippet Hotel forever.
"Strange things are happening in Skeleton Creek...and Ryan and Sarah are trying to find out why. Ryan writes down everything in his journal, and Sarah records everything on her videocam. The two move deeper into the mystery they've uncovered, determined to discover the secrets buried in Skeleton Creek, in the conclusion to Patrick Carman's thrilling series.In this groundbreaking format, the story is broken into two parts -- Ryan's text in the book, and Sarah's videos on a special website, with links and passwords given throughout the book."--Publisher's description.
Read the Book. Watch the Videos. Uncover the Mystery. Part text, part video, all chills and thrills. New York Times Best Seller author, Patrick Carman's Skeleton Creek returns! Strange things happen in Skeleton Creek...and when they do, Ryan writes them down and Sarah captures them on video. Now, the spookiness is spreading, and the mystery is going to take them far beyond Skeleton Creek-into places both unexpectedly sinister and spine-chillingly haunted. Patrick Carman broke new ground for publishing with the first two Skeleton Creek stories, creating the most successful hybrid of text and web video yet. Now he ups the ante even further, taking the suspense to new places, and taking his legions of readers with him.
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