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The exhilarating saga of The Twelve Dimensions continues as Shirakaya awakens within the accursed realm of Pandemonium. She is all alone, and at least one cycle has passed since the Drift Void hurled her into an alternate universe where only chaos thrives. With no stars in the black gulfs of space and no suns to give the light of day, Shirakaya wanders through a nightmarish wasteland devoid of life. To make matters worse, several parts of the wretched realm are collapsing, and a mysterious blight is growing and consuming the vile land. Where is her brother in all this madness? Where are starship and crew? In a struggle to find answers and stay alive against the blight of Purple Death, Shirakaya must roam from one broken continent to the next. But in this insanity, will she find the answers she is looking for, or is her lonely soul fated to suffer within Pandemonium for all eternity?
The twenty-seventh century-also known as the Galactic Era-is a dark and crude epoch. In this cyberpunk and young-adult saga, Niralus Bisel, an admiral of United Earth Command, is assigned a top-secret mission to capture and send Liagon, a deadly alien, into a black hole known as Vacuity. The mission, however, turns upside down when Liagon escapes from his cell. Bisel must confront his nemesis and battle him to the death for the sake of defending humanity. When he fails, Liagon goes after his daughter for vengeance. Nesha is a carefree teenager who has high hopes of becoming the galaxy's new champion in the sport of rifting. When her life is threatened, she has no choice but to join the survivors of her father's crew and gather an alien alliance in an attempt to defeat Liagon before he destroys Earth and its solar system.
Return to the arcane universe of Ensar and experience the spell-binding voyages of Shirakaya who is now a freelancer for guilds. While she tries completing missions for them, the primordial and ruthless koth'vurians strike again. As the body count rises, Shirakaya still struggles to convince everyone that the mythical koth'vurians have returned despite the fact that holy scriptures deem otherwise-and this time, their mayhem threatens to engulf the cosmos. To make matters worse, Shirakaya's magic has mysteriously faded. She must now face the terrifying prospect that she can't even protect the ones she loves-let alone the entire universe. In the second installment of The Twelve Dimensions, Shirakaya attempts to rebuild her reputation while concurrently working with seedy mercenaries. She is ultimately faced with a difficult question: How far is she willing to go in order to vanquish the koth'vurians and see peace prevail?
Set in the fifty-fourth century, the story focuses on Flint Cross, a gunslinger ripped from his roots in the Wild West and placed into the desolation of post-apocalyptic Australia. Plagued with amnesia and nightmares, he finds himself lost and on the brink of madness, doomed to forever wander an empty realm of war-torn souls. But with the very fate of the universe in Flint's hands, the ancient forces of the aboriginal dreamtime are his only hope. Through seemingly endless experimentation, he must learn to recover his lost memories, raise an army, and construct a steam-powered, interstellar starship to locate and take down his enemy-all while working against the clock and resisting the slowly creeping insanity that threatens to keep him lost forever.
With war devastating the Kingdom of Vlydyn, Prince Aarian puts his personal desires aside for the good of his country. Abandoning any hope of a lifetime with his childhood love, Aarian agrees to marry an elven princess. The union, while purely political, will bring a lasting peace between humyns and high elves. Not everyone desires peace, however, including a dark elven leader willing to sacrifice his own immortality to stop the marriage. Calling forth a demonic army to destroy Vlydyn's capital city, the dark elf unleashes a force that threatens the humyns' very existence. To save what little remains of his people, Aarian must turn to the most despised and feared races for aid-orcs, trolls, gargoyles, and werewolves. To win their loyalty, he will need to embrace their savage beliefs and become the Dralekar, their prophesized hero. If he can do this, Aarian will command the one army capable of ending the demonic threat before it overwhelms the world.
The world has changed. Gone are the old gods. Nature withers and dies beneath the growing bane of machines and industry. Desperate to prevent their world from dying, citizens turn to science and sprawling cities of steam ruled by the Imperium. Kaimo de Morté has never known another life. He is an optometrist by trade but too poor to open an optical emporium. Forced to work in the mines, Kaimo has no idea how his life is about to change. A chance encounter with insurgents thrusts him into a battle for the very future of mankind-one he is ill prepared to fight. Kaimo uncovers hidden truths, forms alliances stretching to the highest halls of power, and becomes the catalyst for either saving the world or watching it collapse.
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