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The book has been designed especially for beginners. It explains the various features of Java in a simple and systematic manner. Important features like Applet, Servlet, File management, JDBC, Network programming, Beans graphics, and array are suitably highlighted. This book would serve as an extremely useful for B.Tech/BE, BCA, BSc(CS) students. This book is structured into fourteen chapters: Chapter second starts the discussion of the Java language. In this chapter, we cover the basics: variables, loops, and simple functions. If you are a Core C++ programmer, this is smooth sailing because the syntax for these language features is essentially the same as in C. Object-oriented programming (OOP) is now in the main stream of programming practice and Java is completely object-oriented. Chapter seven introduces I/O System and File Management. Chapter ten shows you how to use Javäs notion of an interface. Chapter eleven to fourteen covers the advanced concepts of Java programming like JDBC, Beans, Network programming, and Servlets. All programs are tested. Outputs for programs are included.For readers, it will be a new experience.
The computer is the pivot for all the high-tech applications such as artificial intelligence, global networks, and mobile communications etc. The personal computer has been evolving over the past few decades and has supposed many a shortcoming to bring great processing capability to people. This book entitled ¿Introduction to Designing Software¿ covers the basis of computing and presents the applications of computer in organizations and homes. This book will be useful to students of computer course as a primer and to professionals (especially designers) and other readers as it details about the MS-Office, CorelDraw, QuarkXPress, and Photoshop.This book will be very helpful for the BJMC students also. The first chapter discuss computer basics especially such topics as computer introduction, history and evolution of computer, characteristics and applications of computers. The third and fourth chapters of this book present MS-Office, and some designing software such as QuarkXPress.
¿Agile is a Philosophy¿The term agile means ability to move quickly and easily and responding and responding swiftly to change. This is the key aspect of agile software development.The agile practices involve continuous planning, testing, integration and other forms of evolution of the project. At the end of each iteration a working product should be delivered. The iterative and incremental nature of agile will allow you to changes effectively. The customer is considered as an agile team because agile projects include the customer in all of the important activities. Here in this book, the key agile practices are described that might be part of an Agile development initiative at an organization. Book is organized into ten chapters. Chapter 1 is introduction to agile practices while chapter 2 highlights the continuous integration process. Exploratory testing, refactoring, test driven development, incremental design, unit testing, incremental design, spike solutions, exploratory testing, and performance optimization are described from chapter 3 to chapter 10. Reader will be able to understand and explore the agile practices and different roles of XP teams.
LINUX is better than Windows. Some of the reasons mentioned here are: open source nature, secure, can revive older computers, perfect for programmers. Linux supports almost all of the major programming languages (Python, C/C++, Java, Perl, Ruby etc.). Moreover it offers a vast range of applications useful for programming purposes. The Linux terminal is superior to use over Window¿s command line for developers. You would find many libraries developed natively for Linux. Also, a lot of programmers point out that the package manager on Linux helps them get things done easily. Interestingly, the ability of bash scripting is also one of the most compelling reasons why programmers prefer using Linux Operating system. In this book, basic Linux commands, utilities and simple scripting programming is covered in chapter 1. Files and directories in Linux, process, signals are discussed in chapter 2 and chapter 3. Using simple syntax and small programs, inter process communication concepts are elaborated in chapter 3 and chapter 5. Syntax for system calls for signals and semaphores is also described in a simple and short form. This book will help for interested learners to learn Linux.
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