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Random Generation of Trees is about a field on the crossroads between computer science, combinatorics and probability theory. Computer scientists need random generators for performance analysis, simulation, image synthesis, etc. In this context random generation of trees is of particular interest. The algorithms presented here are efficient and easy to code. Some aspects of Horton--Strahler numbers, programs written in C and pictures are presented in the appendices. The complexity analysis is done rigorously both in the worst and average cases. Random Generation of Trees is intended for students in computer science and applied mathematics as well as researchers interested in random generation.
This series presents some tools of applied mathematics in the areas of proba bility theory, operator calculus, representation theory, and special functions used currently, and we expect more and more in the future, for solving problems in math ematics, physics, and, now, computer science.
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