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The captivating finale to the Bones of Ruin trilogy, a fresh and thrilling historical fantasy series that is PENNY DREADFUL meets THE GILDED WOLVES, set in 1880s London, following an African tightrope walker with a secret: she cannot die.
Penny Dreadful meets The Gilded Wolves in this captivating young adult fantasy trilogy set in alternate 1880s London following an immortal African tightrope walker with a destructive destiny—all three books now together in a collectible hardcover boxed set!As an African tightrope dancer in Victorian London, Iris is used to being strange. She is certainly an unusual sight for leering British audiences always eager for the spectacle of colonial curiosity. But Iris also has a secret that even “strange” doesn’t capture… She cannot die. Haunted by her unnatural power and with no memories of her past, Iris is obsessed with discovering who she is. But that mission gets more complicated when she meets the dark and alluring Adam Temple, a member of a mysterious order called the Enlightenment Committee. Adam seems to know much more about her than he lets on, and he shares with her a terrifying revelation: the world is ending, and the Committee will decide who lives…and who doesn’t. To help them choose a leader for the upcoming apocalypse, the Committee is holding the Tournament of Freaks, a macabre competition made up of vicious fighters with fantastical abilities. Adam wants Iris to be his champion, and in return he promises her the one thing she wants most: the truth about who she really is. If Iris wants to learn about her shadowy past, she has no choice but to fight. But the further she gets in the grisly tournament, the more she begins to remember—and the more she wonders if the truth was better left buried. This breathtaking hardcover boxed set includes: The Bones of Ruin The Song of Wrath The Lady of Rapture
The elite Enlightenment Committee, faces a world-ending threat as Hiva, once believed to be an apocalyptic force, is revealed to be a person, Iris Marlow, an immortal African tightrope dancer seeking revenge after her murder by her own friends, while another Hiva emerges with a destructive agenda, marking the beginning of the Cataclysm.
Before they can save the world from the monstrous phantoms, four girls who have the power to control the classical elements: earth, air, fire, and water must first try to figure out how to work together.
The Effigies seek out the true origins of the Phantoms that terrorize their world in this thrilling follow-up to Fate of Flames, which Elise Chapman calls ';an immersive and monstrously fun read.'There's nowhere to hide. Not when you're an Effigy. No matter where they go, Maia and the other Effigies can't escape the eyes of the pressespecially not after failing to capture Saul, whose power to control the monstrous Phantoms has left the world in a state of panic. It's been two months since Saul's disappearance, and there's still no sign of him, leaving the public to wonder whether the Sectand the Effigiesare capable of protecting anyone. When Saul suddenly surfaces in the middle of the Sahara desert, the Sect sends Maia and her friends out after him. But instead of Saul, they discover a dying soldier engineered with Effigy-like abilities. Even worse, there may be more soldiers like him out there, and it looks like the Effigies are their prime targets. Yet the looming danger of Saul and this mysterious new army doesn't overshadow Maia's fear of the Sect, who ordered the death of the previous Fire Effigy, Natalya. With enemies on all sides and the world turning against them, the Effigies have to put their trust in each othereasier said than done when secrets threaten to tear them apart.
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