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The definitive playbook by the pioneers of Growth Hacking, one of the hottest business methodologies in Silicon Valley and beyond.It seems hard to believe today, but there was a time when Airbnb was the best-kept secret of travel hackers and couch surfers, Pinterest was a niche web site frequented only by bakers and crafters, LinkedIn was an exclusive network for C-suite executives and top-level recruiters, Facebook was MySpace's sorry step-brother, and Uber was a scrappy upstart that didn't stand a chance against the Goliath that was New York City Yellow Cabs.So how did these companies grow from these humble beginnings into the powerhouses they are today? Contrary to popular belief, they didn't explode to massive worldwide popularity simply by building a great product then crossing their fingers and hoping it would catch on. There was a studied, carefully implemented methodology behind these companies' extraordinary rise. That methodology is called Growth Hacking, and it'spractitioners include not just today's hottest start-ups, but also companies like IBM, Walmart, and Microsoft as well as the millions of entrepreneurs, marketers, managers and executives who make up the community of Growth Hackers.Think of the Growth Hacking methodology as doing for market-share growth what Lean Start-Up did for product development, and Scrum did for productivity. It involves cross-functional teams and rapid-tempo testing and iteration that focusescustomers: attaining them, retaining them, engaging them, and motivating them to come back and buy more. An accessible and practical toolkit that teams and companies in all industries can use to increase their customer base and market share, this book walks readers through the process of creating and executing their own custom-made growth hacking strategy. It is a must read for any marketer, entrepreneur, innovator or manger looking to replace wasteful big bets and "e;spaghetti-on-the-wall"e; approaches with more consistent, replicable, cost-effective, and data-driven results.
Nick Kismet, the unstoppable hero of The Shroud of Heaven returns in a novella-length thriller. Kismet's search for the shadowy Prometheus group turns a corner when he receives an invitation to meet a mysterious informant. But instead of answers, he finds a beautiful reporter, hunted by vicious kidnappers and a fallen priest wielding the unholy power of the Judas Rope.
The greatest treasures from the ancient world have been brought together in one place-a magnificent floating exhibition aboard a luxury cruise liner-and the wealthy, powerful and famous have come to bask in the glow of ancient riches. Unfortunately, someone is about to crash the party in a big way. When Nick Kismet foils an attempted pirate takeover of the cruise ship and rescues the lovely Elisabeth Neuell-a former Hollywood starlet living the fairy-tale dream of royalty-little does he suspect that he has been drawn into a dangerous game controlled by diabolical occult scholar Dr. John Leeds...a game where the prize is an ancient source of mystical power, and where the stakes are the fate of the world. Joined by Al Higgins-the former Gurkha who once followed him into Hell-and Higgins' daughter Annie Crane, Kismet begins a desperate race to find the source of immortality and keep it from falling into the wrong hands. Surviving Leeds' web of intrigue and betrayal will put Kismet's courage and luck to the ultimate test. But fortune favors the bold!
Nick Kismet will go anywhere, do anything, to protect the treasures of the ancient world. But to stop an ancient symbol of power from becoming a weapon of unimaginable terror, he'll have to go further than he's ever gone before.... When an old college flame tries to entice him into smuggling a precious relic into the United States, Nick Kismet knows there's something more going on. But before he can get at the truth, a former rival appears out of nowhere, inviting Kismet to join him on a search for the mythical Golden Fleece. Although Kismet dismisses the possibility that the Fleece is real, he soon realizes that the search may bring him one step closer to unmasking the mysterious Prometheus group and solving the puzzle of his own origins. Accompanied by the beautiful daughter of a kidnapped Russian exile, Kismet follows in the footsteps of the legendary Argonauts, and sets out for the Republic of Georgia, the site of the ancient kingdom of Colchis. There he will discover that the Fleece is no mere story, but is instead the key to a devastating new weapon. Kismet's quest will take him from the deserts of North Africa to the urban jungles of Manhattan to the snow covered mountains of Georgia...but to keep the Golden Fleece from falling into the hands of his greatest enemy, Kismet will have to go... ...Into the Black.
Death is not the end... The mission is simple. The Trinity-a mysterious device found in the tomb of a forgotten Atlantean king-has been stolen, and it's up to Captain Eric Collier and his elite team of Navy SEALs to recover the artifact, or destroy it. But the first rule of battle is that nothing ever goes as planned. Restored to life by the Trinity itself, Collier is given a new mission: Unite the world's faithful to hear the revealed will of the Wise Father, the timeless entity who brought humanity out of the Stone Age with the power of the Trinity. There's just one problem. The Trinity is damaged, and if it isn't fixed, the world will descend into chaos. The only person who can repair the Trinity is Mira Raiden, the precognitive CIA officer responsible for nearly destroying the Trinity in the first place. Pursued by ruthless enemy agents and racing against the Doomsday Clock, Mira must find the forgotten cities of the ancients and restore the Trinity. If she succeeds, it may cost her the power to sense the future. If she fails, it could mean the end of human civilization.
Finding Atlantis is just the beginning... Psychic ex-spy Mira Raiden's discovery of the tomb of an Atlantean king, is just the first piece in a puzzle that will launch her on a journey to find the Trinity--an ancient device with the power to remake the world. But Mira is not alone in her search for the Trinity. Arrayed against her is an unholy alliance of evil: a team of brutish mercenaries; the beautiful but deadly daughter of Mira's former mentor; a manipulative grave robber, risen from the dead; and the heirs of the greatest evil the world has ever known. To find the Trinity and prevent the awakening of a horror beyond comprehension, Mira will travel to the ends of the earth, and into the darkest corners of a world that existed before history. *THIS BOOK WAS ORIGINALLY PUBLISHED UNDER THE TITLE- DARK TRINITY: ASCENDANT Praise for Ascendant "Sean Ellis delivers again with a globetrotting adventure replete with ancient mysteries, deadly enemies, and creatures out of legend. Fans of James Rollins' Sigma Force novels, and the Indiana Jones and Tomb Raider franchises will find Ascendant a thrill ride they'll never forget!" - David Wood, author of Atlantis
On the bloody battlefields of Iraq, one man's quest to find God will unleash Hell. For more than a decade, Nick Kismet has traveled the world protecting priceless relics and cultural heritage sites from looters, while searching for answers to the mystery that has haunted him since the first Gulf War-a mystery that has defined his life. Now, a new war has brought him back to the bloody battlefield where his search began. Summoned by his friend and mentor, Pierre Chiron, Kismet soon finds himself on the trail of the holy relics of Solomon's Temple, captured centuries before by Babylonian conquerors and thought to be lost to history. But Chiron's quest is not merely to find ancient artifacts; he seeks to find proof-the very fingerprint-of God. Driven to uncover secrets that have haunted mankind for millennia, pursued by a mysterious assassin and an enemy consumed by hatred, Nick and Pierre journey into the desert to find the terrible truth that lies behind... The Shroud of Heaven. "Sean Ellis expertly blends military thriller and archaeological adventure in a page-turning adventure! Shroud of Heaven is sure to be a hit with thriller fans." --David Wood, author of Dourado and Cibola "An entertaining read for anyone who enjoys fast pacing and a heavy dose of action. --Megalith: Books that Rock
Classic adventure for the modern reader!What secrets lie in the depths of Bulgaria's mysterious Tsarichina Hole? Aliens? Demons? Treasure? It's up to Dane Maddock and Bones Bonebrake to solve one of the strangest mysteries of the Twentieth Century. Dane and Bones have traveled to Sofia, Bulgaria to help their friend Max Riddle shoot a new documentary television show about the Tsarichina Hole, a shaft excavated by the Bulgarian military in the early 1990s, on the advice of a psychic remote viewer, and then abruptly sealed for no apparent reason. Riddle has found a back door into the excavation, known to many as "Bulgaria's Area 51," and asks Dane and Bones to help him explore the passage to nowhere. Their discovery of a prized relic belonging to a famed Bulgarian conqueror touches off a search for an even greater treasure, and threatens to expose a secret that someone is willing to kill to preserve.Praise for David Wood and The Dane Maddock Adventures!"Dane and Bones.... Together they're unstoppable. Rip roaring action from start to finish. Wit and humor throughout. Just one question - how soon until the next one? Because I can't wait."-Graham Brown, author of Shadows of the Midnight Sun"What an adventure! A great read that provides lots of action, and thoughtful insight as well, into strange realms that are sometimes best left unexplored." -Paul Kemprecos, author of Cool Blue Tomb and the NUMA Files"A page-turning yarn blending high action, Biblical speculation, ancient secrets, and nasty creatures. Indiana Jones better watch his back!" -Jeremy Robinson, author of SecondWorld"With the thoroughly enjoyable way Mr. Wood has mixed speculative history with our modern day pursuit of truth, he has created a story that thrills and makes one think beyond the boundaries of mere fiction and enter the world of 'why not'?" -David Lynn Golemon, Author of the Event Group series"A twisty tale of adventure and intrigue that never lets up and never lets go!" -Robert Masello, author of The Einstein Prophecy"Let there be no confusion: David Wood is the next Clive Cussler. Once you start reading, you won't be able to stop until the last mystery plays out in the final line."-Edward G. Talbot, author of 2012: The Fifth World"I like my thrillers with lots of explosions, global locations and a mystery where I learn something new. Wood delivers! Recommended as a fast paced, kick ass read."-J.F. Penn, author of Desecration"David Wood has done it again. Within seconds of opening the book, I was hooked. Intrigue, suspense, monsters, and treasure hunters. What more could you want? David's knocked it out of the park with this one!" Nick Thacker- author of The Enigma Strain
CAMP ZERO...WHERE THE ADVENTURE BEGINS! START FROM ZERO! The World can change in an instant. The things we count on can be taken away in a heartbeat. Weather it's a natural disaster or an alien invasion, political upheaval or a zombie apocalypse, if the world changes, will you be able to survive?The John Thomas Rourke Survival Academy-or as the instructors call it, Camp Zero, has just one mission: To teach kids what to do when things go sideways. Despite growing up in the shadow of her legendary father (and hero of the best-selling adventure series THE SURVIVALIST), Paula Rourke, has led a mostly ordinary existence... that is until a harrowing abduction brings her face to face with the realization that her father won't always be there to save the day. Now, Paula and the rest of the Rourke kids are headed to CAMP ZERO where they'll learn the basic skills needed to face whatever comes next. Everything from foraging to rock climbing to unarmed combat. And they will need those skills a lot sooner than they can possibly imagine. Based on characters created by Jerry Ahern, Sharon Ahern and Bob Anderson in The Survivalist series, CAMP ZERO is where adventure begins!
A Pharaoh's curse reaches up from the grave. Dane and Bones have traveled to Luxor, Egypt, and the historic Valley of the Kings to explore a sunken subterranean passage that just might lead to the undiscovered tomb of a forgotten Pharaoh. But someone else has beaten them to it. A ruthless black-market art dealer wants the Pharaoh's riches for himself, and to hide his crimes, is prepared to unleash a deadly, ancient curse on an unsuspecting world. DESTINATION: LUXOR is the second in a new series of stand-alone novellas by USA Today bestselling author David Wood and prolific action-adventure novelist Sean Ellis, featuring the characters from David Wood's bestselling Dane Maddock Adventures. Each new story in the DESTINATION: ADVENTURE series will transport Dane, Bones and the crew of Sea Foam to an exotic and exciting locale, where treasure, mystery, and adventure await! Praise for David Wood and Sean Ellis! "Dane and Bones.... Together they're unstoppable. Rip roaring action from start to finish. Wit and humor throughout. Just one question - how soon until the next one? Because I can't wait." -Graham Brown, author of Shadows of the Midnight Sun "What an adventure! A great read that provides lots of action, and thoughtful insight as well, into strange realms that are sometimes best left unexplored." -Paul Kemprecos, author of Cool Blue Tomb and the NUMA Files "Ellis and Wood are a partnership forged in the fires of Hell. Books don't burn hotter than this!" -Steven Savile, author of the Ogmios thrillers
A madman seeks to unleash the power of the Demon Core and only Dane and Bones stand in his way! It's Carnaval season in Rio de Janeiro, but Dane Maddock and the crew of Sea Foam aren't in town to party. They're chasing the rumor of an ancient Roman shipwreck in the murky waters of Guanabara Bay, a rumor that, if true, will rewrite the history of the Americas. What they find instead will cast new light on one of the strangest murder mysteries of the 20th century, and thrust Maddock and his friends into the midst of a diabolical plot to destroy the Church. DESTINATION: RIO is the first in a new series of stand-alone novellas by USA Today bestselling author David Wood and prolific action-adventure novelist Sean Ellis. Each new story in the DESTINATION: ADVENTURE series will transport Dane, Bones and the crew of Sea Foam to an exotic and exciting locale, where treasure, mystery, and adventure await! Praise for David Wood and Sean Ellis! "Dane and Bones.... Together they're unstoppable. Rip roaring action from start to finish. Wit and humor throughout. Just one question - how soon until the next one? Because I can't wait." -Graham Brown, author of Shadows of the Midnight Sun "What an adventure! A great read that provides lots of action, and thoughtful insight as well, into strange realms that are sometimes best left unexplored." -Paul Kemprecos, author of Cool Blue Tomb and the NUMA Files "Ellis and Wood are a partnership forged in the fires of Hell. Books don't burn hotter than this!" -Steven Savile, author of the Ogmios thrillers
Jeremy Robinson and Sean Ellis, the bestselling team behind Cannibal and Empire, continue the new series that rewrites the way we see history. Helios combines a blistering pace with fringe science and myths reborn.
"WHEN PAST AND PRESENT COLLIDE... In 1959, nine hikers of the Dyatlov expedition perish while crossing a remote mountain range in the Soviet Union. More than sixty-five years later, the circumstances surrounding their deaths remains a mystery. In 1995, Julie Sigler is killed in an Air Force training exercise crash, but the circumstances of her death are never called into question...until she appears on TV, twenty years later, standing beside the current President of the United States. THE WORLD WILL BURN... Disavowed and on the run, the black ops Chess Team is in search of one of their own: Former President Tom Duncan. Held in a secret U.S. government detainment site after sacrificing his freedom to ensure the team's, Duncan, callsign: Deep Blue, hasn't been seen or heard from in a year. Meanwhile, the team's leader, Jack Sigler, callsign: King, is on the trail of a woman who just might be his sister Julie--back from the dead and working for his enemies. Drawn into a labyrinth of intrigue, King discovers a scheme to topple the U.S. government and forge a new global empire. AND AN EMPIRE WILL RISE FROM THE ASHES. To stop a war that could destroy civilization, King and the Chess Team infiltrate the frozen Russian wilderness, battle the elements and inhuman abominations spawned in Cold War laboratories, and go head-to-head with a powerful enemy, ascending from the pages of history. Torn between loyalty to his family, his teammates and his country, King faces his most daunting challenge yet. The stakes have never been higher, or more personal."--page 4 of cover
THE SECRET MUST BE KEPT... For three thousand years, the Herculean Society has preserved the legacy of the ancient hero, Hercules, protecting history's fragile relics from humanity, and humanity from the dangerous truths behind the legends. Now, the Society's new leader, archaeologist George Pierce, faces his first test: the Cerberus Group. The shadowy organization has two goals: the collection and distribution of black market relics, tech and secrets, and the purge of those deemed unfit for survival. Pierce and his niece, Fiona-the last guardian of the 'mother tongue, ' the forgotten language of creation-discover a secret entrance to the legendary Labyrinth, and at its heart, a hidden trove of relics that point the way to Hercules's greatest discovery: a mutagen that can rewrite the very code of life. When a surprise attack leaves Pierce and Fiona trapped in the deadly maze, fighting for their lives, the race to stop the Cerberus Group begins. To defeat this new enemy, Pierce must assemble a team of experts including Felice Carter, a geneticist with a dangerous secret, Augustina Gallo, a mythology professor, Cintia Dourado, a high tech hacker, and Lazarus, a dead soldier returned to life. Guided by their knowledge of science, history and mythology, Pierce's team sets out on an epic journey, following in the footsteps of Hercules, to stop Cerberus from controlling the power that rises from the Well of Monsters. ...OR THE WORLD WILL BE CLEANSED. Jeremy Robinson and Sean Ellis, the international bestselling team behind the Jack Sigler thrillers, including Savage and Cannibal, return with a new series that rewrites the way we see history. Rivaling the best of Matthew Reilly and James Rollins, Herculean combines a blistering pace with fringe science and myths reborn.
Still recovering from the tragic loss of a good friend, Jack Sigler, callsign: King, leads the Chess Team--a crew of former Delta operators--back into action. But what should be a routine snatch-and-grab to capture a drug cartel leader, escalates out of control, throwing the team into a challenge unlike anything they've ever faced. An enemy from their past, who is close to unmasking their identities, joins forces with the psychotic cartel kingpin, setting a trap that will shake the team to its foundations. While the team battles enemies old and new, King's fiancee, CDC disease detective, Sara Fogg, struggles to stop a strange outbreak that transforms the infected into ravenous, inhuman monsters. Once responsible for the disappearance of the Roanoke settlers, the disease now threatens to spread across the planet, ending human civilization in a bloodbath of violence.
In a minute, everything changes. Fifteen year old Jenna Flood's discovery of a bomb-ticking down from sixty seconds-is the first in a series of explosive revelations that destroy her understanding of the world and her place in it. Jenna believes she is an ordinary teenager, busy with schoolwork and helping her father run a Key West charter boat. But when a team of killers show up, intent on erasing her from existence, she learns the unbelievable truth: she is not who she thinks she is. Alone and on the run, betrayed at every turn, Jenna's path takes her from sun-drenched Key West to the alligator-infested Everglades, the streets of Miami and the Caribbean islands. Along the way, brutal criminals, deadly assassins and the forces of nature conspire to end her life, unless she can rise to embrace an impossible destiny and unleash her own lethal potential. Everything Jenna has been told about herself is a lie, and the truth is a secret that may destroy the world...or save it. Jeremy Robinson and Sean Ellis, the bestselling team behind The Brainstorm Trilogy, Prime and Savage, have thrilled audiences with stories of science gone wrong and monsters on the rampage. Now they break new ground with a taut suspense thriller sure to appeal to fans of 24 and The Bourne Identity, with all the pulse-pounding, gut-wrenching action you've come to expect.
While on the trail of a stolen tactical nuclear weapon, Jack Sigler, callsign: King, and his black ops Chess Team, answer a cry for help. The Democratic Republic of the Congo is on the verge of exploding into another bloody civil war that will engulf all of Africa and put millions at risk, a crisis too politically volatile for any outside nation to touch. As the team, unfettered by political constraints, deploys across the globe, the threats spin out of control. A search for eh Congo's missing president becomes a quest to solve a century old mystery, and uncover a secret that powerful men will kill to protect. A mission to rescue a team of scientists from violent revolutionaries devolves into a desperate run through the jungle, pursued by both modern man and ancient beast. And the effort to stop a revolution becomes a brutal contest, pitting King against the most cunning and sadistic foe he has ever faced -- a deadly mercenary known as the Red Queen. King has traveled around the globe and across time to protect the people he loves. Now, he must face a harsh truth.... He cannot save everyone.
America's most elite soldiers are about to uncover one of history's deadliest secrets.... When a raid on an insurgent safehouse leads to a clue to decoding one of the world's greatest mysteries-the Voynich manuscript-which may contain a recipe for creating the ultimate biological weapon of mass destruction, Delta operator Jack Sigler must forge a new black ops team to avert catastrophe. While bullets fly, he recruits a group of deadly warriors with dangerous secrets, assigning each member a chess piece callsign and dubbing them Chess Team. But nothing is what it seems...and no one can be trusted. As the search for the truth about the manuscript moves across Asia and into the darkest reaches of human history, Chess Team must battle enemies beyond comprehension-nightmare creatures of myth and perverse creations of science-to preserve a secret as old as life itself. In 2009, bestselling novelist Jeremy Robinson launched the adventures of Jack Sigler and Chess Team. Now, learn how it all began! Witness Chess Team's beginning as King, Queen, Bishop, Rook, Knight and the elusive Deep Blue come together to form the only military force smart enough and dangerous enough to face the world's most deadly, most high tech and most monstrous threats.
The fabled Elephant Graveyard has been discovered. It contains enough ivory to make Ethiopia a wealthy nation. But the cave contains more than physical riches-it also holds the means to control the world. Fifteen scientists enter the cave. Only one leaves.Jack Sigler, Callsign: King (field leader of the covert, black ops Chess Team) receives a cryptic text from Sara Fogg, his girlfriend and CDC "disease detective." A catastrophic disease has been reported in Ethiopia's Great Rift Valley, but Fogg suspects something more is going on. Her suspicion is confirmed when King's arrival in Africa is met by a high speed assassination attempt.As King fights against two competing, high-tech mercenary forces, each struggling for control of the deadly discovery, Fogg disappears. Working with the surviving member of the science team that made the discovery, King begins a search for Fogg and the source of the potential plague that takes him back to the Great Rift Valley, back to the Elephant Graveyard, and brings him face-to-face with modern man's origins.
Strange things have always happened in the Superstition Mountains of Arizona... Bizarre lights, reports of cave entrances that appear and then vanish, hundreds of mysterious disappearances...and rumors of monstrous creatures that inhabit a labyrinthine underworld. When a terrifying accident on an Arizona highway leads to a military exclusion zone and a cover-up of staggering proportions, Jack Sigler-Callsign: King, field leader of the elite and ultra-secret covert Chess Team-joined by his closest friend, archaeologist George Pierce, sets out into the desert, intent on discovering the truth. Assisted by a beautiful paranormal investigator, dogged by soldiers intent on preserving the quarantine and pursued by a relentless legendary hitman, King soon finds himself in a race against time to prevent all out war with the creatures that inhabit the underworld.
Twice before, Jack Sigler-Callsign: King-has stopped the mysterious 'Brainstorm' from destroying all life on earth. Twice before, he's survived Brainstorm's assassins. So when the mastermind behind Brainstorm surfaces in Paris, King goes on the offensive. As the final showdown unfolds in the legendary City of Lights, the villain's scheme to plunge the world into literal darkness is revealed. But even Brainstorm isn't ready for the destructive force that has been unleashed...an entity of darkness imprisoned for more than a thousand years, set free now to devour...everything. The blackout has begun... When the sun rises, the world will end.
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