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  • - Realtime and Object-Oriented Audio
    af Victor Lazzarini
    786,95 kr.

  • af Victor Lazzarini
    578,95 kr.

    Ubiquitous music is an interdisciplinary area of research that lies at the intersection of music and computer science. Initially evolving from the related concept of ubiquitous computing, today ubiquitous music offers a paradigm for understanding how the everyday presence of computers has led to highly diverse music practices. As we move from desktop computers to mobile and internet-based multi-platform systems, new ways to participate in creative musical activities have radically changed the cultural and social landscape of music composition and performance. This volume explores how these new systems interact and how they may transform our musical experiences.Emerging out of the work of the Ubiquitous Music Group, an international research network established in 2007, this volume provides a snapshot of the ecologically grounded perspectives on ubiquitous music that share the concept of ecosystem as a central theme. Covering theory, software and hardware design, and applications in educational and artistic settings, each chapter features in-depth descriptions of exploratory and cutting-edge creative practices that expand our understanding of music making by means of digital and analogue technologies.

  • af Victor Lazzarini, Damián Keller & Marcelo S. Pimenta
    583,95 kr.

    This is the first monograph dedicated to this interdisciplinary research area, combining the views of music, computer science, education, creativity studies, psychology, and engineering. The contributions include introductions to ubiquitous music research, featuring theory, applications, and technological development, and descriptions of permanent community initiatives such as virtual forums, multi-institutional research projects, and collaborative publications. The book will be of value to researchers and educators in all domains engaged with creativity, computing, music, and digital arts.

  • - Realtime and Object-Oriented Audio
    af Victor Lazzarini
    1.045,95 kr.

    Some understanding of acoustics and electronic music would be helpful to understand some applications, but it's not strictly necessary to have prior knowledge of audio DSP or programming, while C / C++ programmers with no experience of audio may be able to start reading the chapters that deal with sound and music computing.

  • - Foundations, Design and Development
    af Victor Lazzarini
    605,95 - 747,95 kr.

    Part I provides a broad introduction to the foundations of computer music instruments, covering some key points in digital signal processing, with rigorous but approachable mathematics, and programming examples, as well as an overview of development environments for computer instruments.

  • - A Sound and Music Computing System
    af Iain McCurdy, John Fitch, Victor Lazzarini, mfl.
    950,95 - 1.254,95 kr.

    This rigorous book is a complete and up-to-date reference for the Csound system from the perspective of its main developers and power users.

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