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Action recognition technology has many real-world applications in human-computer interaction, surveillance, video retrieval, retirement home monitoring, and robotics. The commoditization of depth sensors has also opened up further applications that were not feasible before. This text focuses on feature representation and machine learning algorithms for action recognition from depth sensors. After presenting a comprehensive overview of the state of the art, the authors then provide in-depth descriptions of their recently developed feature representations and machine learning techniques, including lower-level depth and skeleton features, higher-level representations to model the temporal structure and human-object interactions, and feature selection techniques for occlusion handling. This work enables the reader to quickly familiarize themselves with the latest research, and to gain a deeper understanding of recently developed techniques. It will be of great use for both researchers andpractitioners.
This book will provide a comprehensive overview on human action analysis with randomized trees. We describe how the randomized trees can be used for action classification, action detection, action search, and action prediction.
Human faces are familiar to our visual systems. We easily recognize a person's face in arbitrary lighting conditions and in a variety of poses; detect small appearance changes; and notice subtle expression details. Can computer vision systems process face images as well as human vision systems can? Face image processing has potential applications in surveillance, image and video search, social networking and other domains. A comprehensive guide to this fascinating topic, this book provides a systematic description of modeling face geometry and appearance from images, including information on mathematical tools, physical concepts, image processing and computer vision techniques, and concrete prototype systems. The book will be an excellent reference for researchers and graduate students in computer vision, computer graphics and multimedia, as well as application developers who would like to gain a better understanding of the state of the art.
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