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A severed hand holds a deadly secret.A secret that has lain hidden by mythical magic for over a thousand summers, and will lead Keera and Merick to where valkari fear to fly.With whispers of war echoing around the passageways of Vorlav, an old enemy may prove to be the key to their salvation, or lead to their final resting place...In the Tomb of the Valkari.
From the rooftops of Castle Wyrm, to deep inside the elven lands, Keera and Merick only have the light from an enchanted sword to guide them on a perilous journey.Old friends and new allies bolster their cause, but even this may not be enough as the door to the Underworld is waiting to claim their spirits at ever turn.Only one thing may save them, the Wrath of the Valkari - else their next breath could be their last.
With the aid of a mysterious Valkari girl, and with time against them, Merick and Wind Runner must race across the land to rescue Keera from Vorlav prison before the minions of dark magic reach her first.Constant running battles with Orc Slavers and Mountain Trolls means that death is never far away.But even death will know the meaning of fear once the Winged Huntress is free, as the Valkari Renegade unleashes her wrath on all those that serve the Black Mages.
Keera was driven by hate. Hate for the Orc shaman who was responsible for her mother's death. She had been flying for most of the day, and now, as the sun started to sink lower in the sky, she was in danger of losing his trail.Back on the ground amongst the trees of the Great Forest, Keera's wings ached with the fatigue of flying so far from home, but still she pressed on.Suddenly the Winged Huntress became the hunted, as a band of Orcs sprung their trap.It was now Orc steel against Valkari talons - this would be a fight to the death.On the other side of the Great Forest Merick wasn't faring much better - he too was facing death. He had no idea how the Mountain Troll had got into the castle grounds; but he knew one thing for sure, that large axe it held above its head was about to cleave him in two - and there was nothing he could do to prevent it.
A plague is ravaging the land. Sweeping down fromthe Barbarian Wastelands, its victims succumb quickly and die in agony - only to rise again from their graves and spread the cursed pestilence further.Tasked with searching for the missing witch Sarah, who maybe the only one able to find a cure for the plague, Merick and Keera set off north to find her.Unaware that this plague is a prelude to the start of an invasion by a sworn enemy of all the Valkari, and with an ancient prophecy predicting their future, the path ahead is fraught with danger at the best of times.And at the worst times - It's deadly!
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