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Round Two! The Algernon Files series continues, bringing you more threats and allies (and sometimes characters that can be both) to complicate the lives of Mutants & Masterminds player characters. Run in terror before the power of The Assembly or unravel the many schemes of Baron Brimstone. Stop the soul-ending depredations of The Bargainer or fight alongside Blackheart to stop the likes of Bad Penny and Battalion. The Algernon Files 3.0 is a series of sourcebooks for Mutants & Masterminds 3rd edition. You'll revisit classic characters from earlier editions, as well as meet many new heroes and villains as the series continues.
Back with a vengeance! The Algernon Files brings you threats, potential allies, and other complications to liven up your Mutants & Masterminds games. Learn to hate Abraxas, to fear The Alchemist, and to just avoid Apex as if your life depends on it - because it probably does! Fight Alpha Mech to earn macho cred, prove to Amalgam that copying your powers does not make him better at using them. The Algernon Files 3.0 is a sourcebook for Mutants & Masterminds 3rd Edition. You'll revisit classic characters from earlier editions, and meet new heroes, villains, and "others" as you go.
"We shall create the perfect society!" At the Hands of an Angry God mixes storytelling-roleplaying and civilization-building mechanics to help you and your friends to create the epic stories of brave souls willing to risk everything to establish their version of a perfect world... and what happens when 'reality' challenges those ideals. * Players represent factions attempting to establish a self-contained, Utopian community. * Any type of society is possible, from a theocracy to a plutocracy to whatever-ocracy you can imagine! * Any type of setting is possible, from Puritan settlers in the New World to a space-faring community surviving planetary devastation, or modern religious zealots. * Play can be cooperative, competitive, or a mix of both. * The rules allow for as many settings as you can imagine! * Perfect as a filler for single-session games, or adaptable to a series of game sessions following each Era of the civilization.
Imaginary Friends is an adventure for the Hero System/Champions 6th Edition and Savage Worlds in which invisible playmates come to life with deadly consequences. As much a long-term campaign supplement as an adventure, it features a set of strategies and events using the characters and depicting forces at work, rather than a completely linear narrative. You'll meet an entertaining array of sinister and unique characters who will engage roleplayers in tests of combat and the mind unlike anything you've seen before! I know you've probably heard that before once or twice, but I really mean it. Every playtest of this adventure has been fantastic, be it rules light or rules heavy. We hope you'll be pleased and surprised at what you find inside the pages of Imaginary Friends. It's a very different sort of gaming experience. What's inside: * A full supervillain team. (It wouldn't be nearly as cool an adventure if there wasn't a full supervillain team in it) * Villains opposing other villains! * A vast array of map locations that are easily reusable in any modern setting! * The groundwork for an easy to expand evil secret organization! * A sinister master mind! * A lesser master mind! * An agent-level mastermind! * Absolutely no mimes (or Master Mimes) whatsoever!
Her son is dead and her grandson Cursed. Gran has to send him into hiding to protect him, and to protect others from him. But there are those who hunt Weres to use for their own evil purposes, and they are backed by the resources of kingdoms. When these Were hunters begin snooping around Gran's small village, there's nothing that a sweet little old lady can do to protect her grandson from people of such power, is there? Apparently, you don't know Gran.
The Legend of Gwerinatha: Branwen's Garden is a science fiction novel by Brad Parnell. Young Robert journeys to another world. There he comes of age amid a feuding government, grotesque monsters, an ancient ancestor ...and a couple of teenaged girls. With the help of a young wolf named Louie, Robert is introduced to the wonders and perils of a strange land called Gwerinatha.
Detective Paige Aldridge was found beaten and without any memories of the previous few months. When her nephew is found dead a year later, she begins to have terrifying flashbacks, plus visions of the murders of her own family! As her loved ones begin falling prey to a serial killer, Paige believes that she must be going mad. With her family dying around her and dark suspicions forming in her mind, Paige has to pull the pieces together before it's too late.
One FBI Agent One geekette One dead Muchkin Parallel worlds galore An interdimensional conspiracy When Matt Anders stumbles across the body of a dead munchkin in a suspect's apartment, a conspiracy begins to unravel that leads him on a reality-jumping adventure to the magical Land of Oz... and beyond!
Like the Navi on Pandora, the exotic warrior race called Shala dominates the continent of Sandala. Over seven feet tall and as strong as three men, the dark-skinned Shala share a life-long bond with wild felines. The fierce fighters are blessed with telepathic powers, and have eyes that radiate a kaleidoscope of colors. The Shala live apart from the humans of Sandala, dwelling inside the crater of an extinct volcano. But when invaders appear, they must obey the prophecy and rise to defend the land. It will take all the cunning and guile of their young leader, Tahjeen Tier, to contend with assassination and betrayal, and a massive army poised to attack.
In the desert life is hard. It can also be surreal. In the absence of congestion and convention, imagination takes you by the hand... or the balls. In this macabre collection of riveting tales, Jason Walters grabs the reins of storytelling as if it were a wild stallion. The minds of mistreated animals and people are turned inside out for us to peruse and rubberneck. He leads the reader into ambushes and acrimony, desperation and sorrow. Under or behind every rock in his wilderness lurks something hideous or heinous, building your fear upward to pinnacle heights. The actions taken by his victims, whether villains or visitors, are uncompromising and often fatal. There is no neutral ground in his western Mecca for misfits.
Frankenstein is arguably the most famous horror story ever told, written by Mary Shelley when she was just nineteen. That book explored ideas of creation, rebellion, terror, arrogance, mortality, immortality, and more. Today's most talented authors build upon the original themes and topics to present new ghastly fiction based on many of the various aspects of the original Frankenstein story. But there was a catch to the assignment -- each story could only be four pages long. Enjoy these tales, which have been distilled down to their very essence for your horrific pleasure.
Reimagine the fairy tales of your youth through nine of the most creative authors writing today! See Rose Red and Snow White through the eyes of Jason S. Walters in an intriguing new telling of the age old tale. Feel the bone-chilling "Kindertotenlieder" by horror writer L. Andrew Cooper. Have you wondered what happens "After Ever?" Experience a vision from the brilliant writing of William I. Levy. Come back to reality for a moment in a crime thriller by Christopher Kokoski that will leave you in awe, scratching the "Hair of Your Chinny-Chin-Chin." The Ugly Duckling will never look quite the same after reading "Free to Be Donnie Kinnaird" by the astonishing Michael Williams. The Big Bad Wolf comes alive in the Brad Parnell's "The Girl in the Red Hood." Go on the adventure of Hans and Grace through the unique styling of Georgia L. Jones. Wish yourself into another dimension with "Genie in the Bottle" by Bryan and Wendy Schardein. These boots are made for walking into an unusual realm in the graceful musings of "Puss in Boots" by G. L. Giles. Whether your favorite is a fairy tale by Robert Browning, the Grimm Brothers, Giovanni Francesco Straparola, or Hans Christian Andersen, you are sure to have your imagination run wild with each story in Imagination Reimagined.
Burning the Middle Ground is a dark fantasy about small-town America that transforms readers' fears about the country's direction into a haunting tale of religious conspiracy and supernatural mind control. A character-driven sensibility like Stephen King's and a flair for the bizarre like Bentley Little's delivers as much appeal for dedicated fans of fantasy and horror as for mainstream readers looking for an exciting ride. Brian McCullough comes home from school and discovers that his ten-year-old sister Fran has murdered their parents. Five years later, a journalist, Ronald Glassner, finds Brian living at the same house in the small town of Kenning, Georgia. Planning a book on the McCullough Tragedy, Ronald stumbles into a struggle between Kenning's First Church, run by the mysterious Reverend Michael Cox, and the New Church, run by the rebellious Jeanne Harper. At the same time, Kenning's pets go berserk, and dead bodies, with the eyes and tongues removed from their heads, begin to appear.
Louisville, Kentucky 1898 Ten years earlier, Jack the Ripper terrorized London's Whitechapel district. Assigned to the case, Detective Inspector Nathan James discovered the Ripper's true nature, and made a decision that changed his life. But the murders stopped and the Ripper disappeared. Now living in Louisville, Kentucky, Nathan runs a saloon, while trying to keep his relationship with his manservant, Stephen, secret. He's never forgotten his failure to stop the Ripper, and when murdered prostitutes start showing up, suspects the elusive killer stalks the city's streets. But is the Ripper responsible for these deaths, and will he reveal Nathan and Stephen's darkest secret?
Work provided Robbie Lake the perfect escape from his family. But his life is turned upside down when he is unexpectedly fired. When he finds a new way of escape through a cardboard box, everything changes. The imaginary world of his childhood has evolved in his absence and is now more savage and hostile than even he could have dreamed. Robbie is drawn in by the excitement of his secret world, but will the cost of abandoning his family prove too high?
Marina is a cold-hearted courier of contraband who likes to play rough. Her life as a loner is just fine until the delivery of a flash drive with stolen weapons technology ends her alias and makes her the target of a power-hungry militia leader who wants her alive, and his sultry assassin lover who wants her dead. The action-filled chase across the sector with two unlikely allies melts the ice off her heart and leads her to a secret that changes everything she ever stood for. Nothing is easy with Marina as she drives everyone crazy with her anger-driven arrogance and stubbornness, including Britt, the militia captain, who falls in love with her.
This is a collected work of poetry. You can read it with no previous conceptions or similar experiences to the author's, just as people have read poetry for thousands of years. At least it is my hope that the mystery, imagery, color, and magic of these pieces can stand on their own in the way that poetry sometimes does, and that the best of poetry always does. If you want to read this book as a window into a different culture or point of view, you can do that, too. I am a Wiccan Priest and Elder, and these works were written from that point of view, many of them to meet the specific needs of my church, congregation, and community. A lot of these pieces were written in rhyme or rhythm in part due to the traditional use of these elements in Wiccan liturgy and ceremonial work. If you are Pagan or Wiccan, many of the pieces here will be familiar in form. I have included some specific suggestions on how some of these types of poems can be used by the individual or a group in religious practice. I have also arranged them in a rough sort of order as to how they are experienced both in religious practice and then in personal experience. I have lit the Candle, I have rung the Bell. It is up to you to open the Book.
M. Joseph Young, chaplain of the Christian Gamers Guild, wrote and published a series of forty-nine articles, exploring issues in roleplaying games and other hobby and leisure activities. Christians and hobby gamers from around the world embraced these articles as a significant contribution not only to the hobby but also to the effort to make peace amid conflict and misunderstanding.
When Megan met Carter Anderson at Harvard, their college romance took a mystical turn thanks to The Alchemy of Will. This book by Dr. Allen Fincher gave them the power to do almost anything, but with disastrous results. Years later, their six-year-old daughter, Caitlin, is dying a slow death from bone cancer. Dr. Fincher's book offers them a cure: they can save the life of their first-born by sacrificing the life of their second. But Megan and Carter don't have a second-born... yet. Only half-convinced, Megan, confined to their New York apartment, begins nine months of hell, and she and Carter enter a spiral that consumes more lives than they could have ever conceived. Ranging from domestic terror to all-out supernatural horror that flecks the American east coast with mangled bodies, Descending Lines takes a gut-wrenching question--how far would you go to save your child?--and turns it into a fast-paced journey to places where even nightmares fear to tread. Descending Lines: The only way out is down.
Take a both fun-filled and treacherous ride into the waters surrounding the peninsular city of Charleston, South Carolina with G.L. Giles's water vampires. Slake your thirst for different vampire species and subspecies at the same time! On dry land, you'll also experience a part of Charleston, South Carolina (set primarily in the 1980s)---from White Point Garden to The Battery to the surrounding marshes, complete with plough mud and fiddler crabs---atmospherically rich with the inherent tapestry of the Carolina Lowcountry and then embellished with a healthy dose of dark fantasy! With several species of vampires in the mix, conflicts naturally arise. Add to that, some of the various species of vampires, as well as some of the humans, also have potentially fatal run-ins with some of the specters and shape-shifters found in this young adult novella as well. More than just peppering the plotline are the mostly human protagonists, Robyn and Marion, who are like contemporary versions of Robin Hood and Maid Marian in many ways---that is, with Robyn being a female and Marion a male in Giles's mythology---and the 'young love' version to boot, as they're middle school kids. Yet, unlike other children their age, they have special 'gifts' and a lot of responsibility for those so young in years. You see, they have the distinct burden, squarely placed upon them, of being the only ones who can save their older counterparts from another place and time: Setiana and Vasario.
Kitchen Witchin' blends a cookbook, a memoir, a joke book, and a very specialized Book of Shadows. It is a story the author is still learning after first hearing it at his grandmother's stove. It introduces a calling, and a way of life. Feeding dozens of people at a time on a limited budget is a magical act. Anyone who contributes to their family or community primarily by preparing food and nourishing bodies is a Kitchen Witch. Some Kitchen Witches are herbalists, vintners, or brewers. Others are gatherers, gardeners, farmers, raisers of livestock, or hunters (fishermen are just hunters who get wet). Many are concerned with sustainability in a variety of forms, and advocate for reuse, repurposing, and recycling (in that order). Some promote only organic food choices - foods that are free of growth hormones and gene modifications. Some doggedly pursue extreme couponing and bargain hunting. If your athame is used to chop food, and your wooden spoon is consecrated to the Goddess, you might be a Kitchen Witch.
This is a collected work of poetry. You can read this book with no previous conceptions or similar experiences to the author's, just as people have read poetry for thousands of years. At least it is my hope that the mystery, imagery, color, and magic of these pieces can stand on their own in the way that poetry sometimes does, and that the best of poetry always does. I am a Wiccan Priest and Elder, and these works were written from that point of view, many of them to meet the specific and ever changing needs of my church, congregation, and community. A lot of these pieces were written in rhyme or rhythm in part due to the traditional use of these elements in Wiccan liturgy and ceremonial work. If you are Pagan or Wiccan, many of the pieces here will be familiar in form. I have included some specific suggestions on how some of these types of poems can be used by the individual or a group in religious practice. I have also arranged them in a rough sort of order as to how they are experienced both in religious practice and then in personal experience. I welcome you to the Circle. If you have returned here from my first book, then welcome back, and doubly so.
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