Gør som tusindvis af andre bogelskere
Tilmeld dig nyhedsbrevet og få gode tilbud og inspiration til din næste læsning.
Ved tilmelding accepterer du vores persondatapolitik.Du kan altid afmelde dig igen.
Basic Roleplaying (BRP) is a system of core rules for tabletop roleplaying. Whether you're a seasoned roleplaying veteran or new to the hobby, Basic Roleplaying has everything you need for years of entertainment.
Cults of RuneQuest: Mythology is part of the new Cults of RuneQuest sourcebook series for RuneQuest. It contains an indispensable history of the mythology of the storied and epic Bronze Age fantasy world of Glorantha.
RuneQuest: Roleplaying in Glorantha is the long-awaited reunion of setting and rules, merging Glorantha and the RuneQuest rules together for the first time in years. RuneQuest: Roleplaying in Glorantha is a mythic heroic fantasy roleplaying game set in the world of Glorantha, where the gods are active and magic is a part of everyday life. The Hero Wars""apocalyptic battles to determine the fate of the world""are just beginning, and players must become heroes to save their world, achieving great deeds while balancing responsibilities of family, tribe, and the needs of their gods. This edition marks the triumphant return of one of the oldest and most critically acclaimed gaming settings of all time]] in a deluxe all-new edition. The flagship book in an ambitious new full-color volume suitable for any gamers""new or experienced""the RuneQuest core rulebook presents everything you need to begin adventuring in Glorantha. Dramatic character creation rules bring Glorantha to life, integratin
Dive into the world of H.P. Lovecraft with the 'Call of Cthulhu Keeper Rulebook - Revised Seventh Edition: Horror Roleplaying in the Worlds of H.P. Lovecraft'. Authored by Mike Mason, this book is a must-have for any fan of horror roleplaying. Published in 2016, this revised seventh edition brings new depth and detail to your roleplaying experience. The book is set in the chilling worlds of H.P. Lovecraft, where you'll encounter horrors that will test your sanity. The rules and guidelines are easy to follow, making it suitable for both new and experienced players. Published by Chaosium Inc, this book is a testament to their commitment to providing quality roleplaying materials. Don't miss out on this essential addition to your roleplaying library.
The iconic H.P. Lovecraft 1928 story, The Call of Cthulhu, is now a children's book. Seamlessly and gracefully told in anapestic tetrameter by "genius poet-artist" RJ Ivankovic.
At last the stars are almost right! Soon Nyarlathotep's plans will come to fruition. Then the world will be changed irrevocably -- but not quite yet. Pesky human investigators have learned much. Now they must survive long enough to make sense of what they know, and take resolute action.
[CALL OF CTHULHU ROLEPLAYING] "The Keeper's Companion" is an invaluable resource for gamemasters. The material includes advice for new keepers, a lengthy study of Mythos artifacts, a learned discussion of many occult books, an up-to-the-moment description of every facet of forensic medicine, a thorough revision and expansion of the game skills (including nearly two dozen new ones), and the entire text of "The Keeper's Compendium," somewhat updated -- forbidden books, secret cults, alien races, and mysterious places. Additional short essays and features round out this book -- more than 100,000 words!
Trains embody the promise and peril of technological advance. They unlock opportunities for wealth and travel, but also create incredible chaos--uprooting populations and blighting landscapes. Work on or around the rails leads to unwelcome discoveries and, in light of the Mythos, dire implications in the spread of the rail system as a whole. A certain path to uncovering unwelcome truths about the universe is to venture beyond our own "placid island of ignorance" and encounter foreign cultures. The Orient Express serves as the perfect vehicle for such excursions, designed as a bridge between West and East. Movement into mystery forms the central action for many stories in this volume. The only limitation placed upon writers for this collection was that their works somehow involve the Orient Express and the Mythos. The last warning whistle has blown, and we are getting underway. Have your tickets at the ready and settle in for a journey across unexpected landscapes to a destination that--well, we'll just let you see for yourself when you arrive. We promise this though: murder will be the least of your problems on this trip aboard the Orient Express!
Tilmeld dig nyhedsbrevet og få gode tilbud og inspiration til din næste læsning.
Ved tilmelding accepterer du vores persondatapolitik.