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Set against the backdrop of colonial America, Into the Woods is the story of pioneer and patriot Jonathan Wood. Straining against the bonds of Tidewater society, and tempted by an ancient legend, Jonathan's sense of adventure leads him "Over the Mountains" of southwest Virginia. Perils abound for this brave pioneer, who must face threats from the native tribes, the British, and even more sinister enemies, while fighting for the woman he loves and the land that will not let go of his heart. Based on a true story, Into the Woods is a tale of adventure, danger, love, loss, and the triumph of the human spirit.
The exploits of Glasgow private investigator Derek Adams collected in a three-volume set of Lovecraftian noir. This collection includes: The AmuletIt was supposed to be an easy case. Fast money, and a way to kill some time-something Derek Adams, a down-on-his-luck Glasgow private investigator, has way too much of. Recover a stolen family heirloom, and try to keep the relationship with his very beautiful-and very married-client, strictly professional. Easy. But the Johnson Amulet is no mere trinket...and Derek isn't the only person trying to find the priceless relic. Before long he's up to his armpits in bodies, femme fatales... and tentacles. The stars have aligned... An ancient evil has awakened.To save the day, Derek must take some dark pathways, and not everyone is going to make it back out into the light.The SirensGlasgow private investigator Derek Adams can't seem to get away from the otherworldly, especially not when it seems to be the only paying gig in town. So when an old widow offers him two grand to find her son-who isn't exactly missing...just not himself-it's not long before things start to get weird, and a road trip to the rural village of Skye turns into a detour to the twilight. Before long, Derek is on a remote island, hip-deep in mermaids, stalked by shape-shifters, and tangled in the nets of a diabolical fisher cult intent on waking an ancient god and unleashing the apocalypse. In other words, it's business as usual.The Skin GameThings are finally looking up for Glasgow private investigator Derek Adams. The agency is flush with cash and finally getting some respect, and the nightmares? Well, there's booze for that. But the dark side isn't finished with Derek. What starts off as a simple inquiry into the dealings of a shady bookie quickly descends into a battle with the shadowy unknown. Before he knows it, Derek is on the run, framed for an impossible murder. His only leverage is a strange skin belt that seems to have a life of its own, but hanging onto it might cost Derek more than just his life.This collection also includes two bonus Midnight Eye stories: The Forth Protocol and One, Two Go!Praise for the Midnight Eye Files"Meikle's writing makes you feel like you're there, in the rain with Derek Adams, searching seedy pawn shops and bars for the answers. The atmosphere is terrific, and the author knows that sometimes less is more." - The Lovecraft ezine"I encourage you to pour yourself a couple of fingers of whisky and visit Meikle's and Derek's Glasgow some evening as the shadows grow long." - New Pulp"The writing itself is crisp, filled with good description and strong dialogue. The Scottish setting, while not prominent, grounds the reader in a sense of place. The characters, while themselves variations on noir tropes, are beleivable, and more importantly, likable. All of this, taken together, makes for a smooth, enjoyable read." - Rich Ristow, Strange Latitudes"A loving romp in and out of both the Lovecraft Mythos and the noir detective novel.". - Bill Gagliani, Chizine
The exploits of Glasgow private investigator Derek Adams continue in this collection of Lovecraftian noir. This collection includes: Rhythm and BoozeThe Weathered StoneThe Inuit BoneA Slim ChanceFarsideEeny Meeny Miney Mi-GoDeal or No Deal?Call and ResponseHome is the SailorIntroduction by J. Kent HollowayPraise for the Midnight Eye Files"Meikle's writing makes you feel like you're there, in the rain with Derek Adams, searching seedy pawn shops and bars for the answers. The atmosphere is terrific, and the author knows that sometimes less is more." - The Lovecraft ezine"I encourage you to pour yourself a couple of fingers of whisky and visit Meikle's and Derek's Glasgow some evening as the shadows grow long." - New Pulp"The writing itself is crisp, filled with good description and strong dialogue. The Scottish setting, while not prominent, grounds the reader in a sense of place. The characters, while themselves variations on noir tropes, are beleivable, and more importantly, likable. All of this, taken together, makes for a smooth, enjoyable read." - Rich Ristow, Strange Latitudes
A lost relic. A pirate's treasure. A mystery from the time of America's Founding Fathers. A break-in at Mount Vernon sets Dane Maddock and Bones Bonebrake on an action-packed search for the lost treasure of the most notorious pirates in history, and once again hurls them into the path of the Sons of the Republic. From famous landmarks to secret passages, danger lurks around every corner as Maddock and Bones race to find JUSTICE! Praise for David Wood and the Dane Maddock Adventures "Dane and Bones.... Together they're unstoppable. Rip roaring action from start to finish. Wit and humor throughout. Just one question - how soon until the next one? Because I can't wait." Graham Brown, author of Shadows of the Midnight Sun "What an adventure! A great read that provides lots of action, and thoughtful insight as well, into strange realms that are sometimes best left unexplored." Paul Kemprecos, author of Cool Blue Tomb and the NUMA Files "A brisk read, reminiscent of early Cussler adventures, and perfect for an afternoon at the beach or a cross-country flight. You'll definitely want more of Maddock." Sean Ellis- Author of Into the Black "A non-stop thrill ride triple threat- smart, funny and mysterious." Jeremy Robinson, author of Threshold "David Wood has done it again. Quest takes you on an expedition that leads down a trail of adventure and thrills. David Wood has honed his craft and Quest is proof of his efforts!" David L. Golemon, Author of the Event Group series. "Ancient cave paintings? Cities of gold? Secret scrolls? Sign me up! Cibola is a twisty tale of adventure and intrigue that never lets up and never lets go!" -Robert Masello, author of The Einstein Prophecy.
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