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The fourth book in the NYT bestselling Expanse series, Cibola Burn sees the crew of the Rocinante on a new frontier, as the rush to colonize the new planets threatens to outrun law and order and give way to war and chaos. Now a Prime Original series.Enter a new frontier."e;An empty apartment, a missing family, that's creepy. But this is like finding a military base with no one on it. Fighters and tanks idling on the runway with no drivers. This is bad juju. Something wrong happened here. What you should do is tell everyone to leave."e;The gates have opened the way to a thousand new worlds and the rush to colonize has begun. Settlers looking for a new life stream out from humanity's home planets. Ilus, the first human colony on this vast new frontier, is being born in blood and fire. Independent settlers stand against the overwhelming power of a corporate colony ship with only their determination, courage, and the skills learned in the long wars of home. Innocent scientists are slaughtered as they try to survey a new and alien world. The struggle on Ilus threatens to spread all the way back to Earth. James Holden and the crew of his one small ship are sent to make peace in the midst of war and sense in the midst of chaos. But the more he looks at it, the more Holden thinks the mission was meant to fail. And the whispers of a dead man remind him that the great galactic civilization that once stood on this land is gone. And that something killed it. The ExpanseLeviathan WakesCaliban's WarAbaddon's GateCibola BurnNemesis GamesBabylon's AshesPersepolis RisingTiamat's WrathThe Expanse Short Fiction The Butcher of Anderson StationGods of RiskThe ChurnThe Vital AbyssStrange Dogs
The sixth novel in James S. A. Corey's New York Times bestselling Expanse series--now a major television series from Syfy!A revolution brewing for generations has begun in fire. It will end in blood.The Free Navy--a violent group of Belters in black-market military ships--has crippled the Earth and begun a campaign of piracy and violence among the outer planets. The colony ships heading for the thousand new worlds on the far side of the alien ring gates are easy prey, and no single navy remains strong enough to protect them.James Holden and his crew know the strengths and weaknesses of this new force better than anyone. Outnumbered and outgunned, the embattled remnants of the old political powers call on the Rocinante for a desperate mission to reach Medina Station at the heart of the gate network. But the new alliances are as flawed as the old, and the struggle for power has only just begun. As the chaos grows, an alien mystery deepens. Pirate fleets, mutiny, and betrayal may be the least of the Rocinante's problems. And in the uncanny spaces past the ring gates, the choices of a few damaged and desperate people may determine the fate of more than just humanity.
"Jordan was once a Lost Boy, convinced she would never grow up. Now, she's twenty-two and exiled to the real world, still suffering withdrawal from the addictive magic Dust of her childhood. With nothing left to lose, Jordan returns to the Island and its stories-of pirates and war and the heartlessness of youth-intent on facing Peter one last time, on her own terms. If that makes her the villain...so be it"--
From the international bestselling author Anthony Ryan comes the spectacular first novel in a new epic fantasy trilogy inspired by Norse mythology. A new age has dawned. An age of blood and steel. An age of wrath. "A gripping epic." ––Publishers Weekly The land of Ascarlia, a fabled realm of bloodied steel and epic sagas, has been ruled by the Sister Queens for centuries. No one has dared question their rule. Until now. Whispers speak of longships of mysterious tattooed warriors, sailing under the banners of a murderous cult of oath-breakers long thought extinct. A tide of black steel that threatens to vanquish all in its path. Thera of the Blackspear, favored servant of the Sister Queens, is ordered to uncover the truth. As Thera sails north, her reviled brother, Felnir, sets out on his own adventure. He hopes to find the Vault of the Altvar – the treasure room of the gods – and win the Sister Queens’ favor at his sister’s expense. Both siblings – along with a brilliant young scribe and a prisoner with a terrifying, primal power – will play a part in the coming storm. The Age of Wrath has begun. For more from Anthony Ryan, check out:Covenant of SteelThe Pariah The Martyr The Traitor
"Once, Celeste Artois had dreams of being an artist. But when the creative elite of Paris dashed those plans, she turned her talents to forgery and cons. She and the Enchantresses-her two fellow thieves and best friends-see Paris as a rich hunting ground for marks. Yet even though their hideout in Pere Lachaise cemetery is bursting with francs, Celeste cannot rest. There is always more to take. And the blood she has begun to cough into her handkerchief means her time is running out. But everything changes when she encounters Rafe, a mysterious and beautiful stranger who leads her to an enchanted salon-a place where artists can bring wondrous imaginations to life. Celeste is captivated by this establishment, and learns of the existence of magical Paris, hidden in the pockets and alleys of the ordinary world, if one only knows where to look. Rafe offers Celeste an irresistible deal: the gift of time in exchange for lending him and his benefactor her forging talents. But one must be careful making deals with devils, and there's more to this hidden world than meets the eye. Shadows have begun to circle Paris. And soon, the Enchantresses will find that true magic is far more powerful, and deadly, than they ever imagined"--
"Solveig and her shieldmaiden have finally made it to Waterstone, a fabled city hidden in a world of frost by ancient magic. Shrouded from the Enemy's gaze, they are safe to rest and regroup-or so they think. Sol suspects their hosts are not as benevolent as they seem. Whispers race through the halls, hinting at self-serving agendas and secret plots. So, as Sol attempts to harness her awakened magic, she must fight for her voice to be heard or risk being used like a pawn in the greater game. But the Enemy always watching and nowhere is truly safe. Before the darkness finds a way in, Sol must decide if she will take up the mantle of power to save not just the home she's left behind, but the future of the world"--
"Journey across the stars of the Imperial Radch universe. Listen to the words of the Old Gods that ruled The Raven Tower. Learn the secrets of the mysterious Lake of Souls. And so much more, in this masterfully wide-ranging and immersive short fiction collection from award-winning author Ann Leckie"--
Now isolated in a single frail human body, Breq, an artificial intelligence that used to control of a massive starship and its crew of soldiers, tries to adjust to her new humanity while seeking vengeance and answers to her questions.
"Banks created many original drawings detailing the universe of his bestselling Culture novels. Now these illustrations are being published for the very first time in a book that celebrates Banks' grand vision. Faithfully reproduced from notebooks kept in the 1970s and 80s, these annotated original illustrations depict the ships, habitats, geography, weapons and language of Banks' Culture series of novels in incredible detail." --
"The conspiracy at the heart of the empire has been revealed. The Archivists played a key role in solving a brutal murder and uncovering one of the empire's longest kept secrets. Now, what's left in its wake are a series of unearthed artifacts, one shaken city, and the shocking truth not dared spoken aloud. Just as the empire has begun to regain normalcy, another mystery unveils itself when a stolen ancient relic is found. Only no one knew that it was missing from its sacred vault in the first place. And now that the real one has been recovered, who replaced it with a fake? With Quill and Amadea at the heart of another mystery, they will need to quickly follow the clues that all lead back to this new relic. Because all the while, an old enemy is gathering strength beyond the Salt Wall and the Archivists might come to find there's nowhere left for them to go but over"--
This is a dramatized reading of RUINATION.Discover an epic tale of magic, revenge, and an empire on the verge of ruin in the first ever novel set in the blockbuster universe of League of Legends.Camavor is a brutal land with a bloody legacy. Where the empire's knights go, slaughter follows. Kalista seeks to change that. When her young and narcissistic uncle, Viego, becomes king, she vows to temper his destructive instincts, as his loyal confidant, advisor, and military general. But her plans are thwarted when an assassin's poisoned blade strikes Viego's wife, Isolde, afflicting her with a malady for which there is no cure. As Isolde's condition worsens, Viego descends into madness and grief, threatening to drag Camavor down with him. Kalista makes a desperate gambit to save the kingdom: she searches for the long lost Blessed Isles, rumored to hold the queen's salvation, if only Kalista can find them.But corruption grows in the Blessed Isles' capital, where a vengeful warden seeks to ensnare Kalista in his cruel machinations. She will be forced to choose between her loyalty to Viego and doing what she knows is right--for even in the face of utter darkness, one noble act can shine a light that saves the world.
The only collection of Iain M. Banks's short fiction, including the Culture novella of the same name. From science fiction to horror, dark fantasy to twisted comedy, all eight stories bear the stamp of Banks's talent.
"It is 4034 AD. Humanity has made it to the stars. Fassin Taak, a Slow Seer at the Court of the Nasqueron Dwellers, will be fortunate if he makes it to the end of the year. The Nasqueron Dwellers inhabit a gas giant on the outskirts of the galaxy, in a system awaiting its wormhole connection to the rest of civilization. In the meantime, they are dismissed as decadents living in a state of highly developed barbarism, hoarding data without order, hunting their own young and fighting pointless formal wars. Abruptly, seconded to a military-religious order he's barely heard of - part of the baroque hierarchy of the Mercatoria, the latest galactic hegemony - Fassin Taak has to travel again amongst the Dwellers. He is in search of a secret hidden for half a billion years. But with each day that passes a war draws closer - a war that threatens to overwhelm everything and everyone he's ever known"--Back cover.
"The last surviving Chosen, Ashok, has finally risen up and taken control of The Twilight Order. He promises equality and prosperity, but Gyre and Maya know the truth. Only death follows in Ashok's wake. To take him down, Gyre will have to unite old allies--from all across The Splinter Kingdoms and the depths of Deepfire. And Maya will have to seek out a legendary weapon hidden in the mountains that could turn the tide in their battle for freedom"--
"Twenty-seven years ago, a Duke with a grudge led a ruthless coup against the empire of Semilla, killing thousands. He failed. The Duke was executed, a terrifyingly powerful sorcerer was imprisoned, and an unwilling princess disappeared. The empire moved on. Now, when Quill, an apprentice scribe, arrives in the capital city, he believes he's on a simple errand for another pompous noble: fetch ancient artifacts from the magical Imperial Archives. He's always found his apprenticeship to a lawman to be dull work. But these aren't just any artifacts - these are the instruments of revolution, the banners under which the Duke lead his coup. Just as the artifacts are unearthed, the city is shaken by a brutal murder that seems to have been caused by a weapon not seen since the days of rebellion. With Quill being the main witness to the murder, and no one in power believing his story, he must join the Archivists--a young mage, a seasoned archivist, and a disillusioned detective - to solve the truth of the attack. And what they uncover will be the key to saving the empire--or destroying it again"--
"Originally published in Great Britain in 2015 by Pan MacMillan"--title page verso.
Not every gift is a blessing. Every morning, Melanie waits in her cell to be collected for class. When they come for her, Sergeant Parks keeps his gun pointing at her while two of his people strap her into the wheelchair. She thinks they don't like her. She jokes that she won't bite. But they don't laugh. Melanie is a very special girl. Emotionally charged and gripping from beginning to end, The girl with all the gifts is the most powerful and affecting thriller you will read this year.
Orphaned, two sisters are left to find their own way. Sweet and proper, Karah's future seems secure at a glamorous Flower House. She could be pampered for the rest of her life. . . if she agrees to play their game.Nemienne, neither sweet nor proper, has fewer choices. Left with no alternative, she accepts a mysterious mage's offer of an apprenticeship. Agreeing means a home and survival, but can Nemienne trust the mage? With the arrival of a foreign bard into the quiet city, dangerous secrets are unearthed, and both sisters find themselves at the center of a plot that threatens not only to upset their newly found lives, but also to destroy their kingdom.
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