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The war between Earth and the Upper Arm has consumed the galaxy and Mordid finds himself on the losing end of it. Defeat after defeat drives the Tyrant into a mania and only his companions and true friends can keep him grounded. Sinister forces plot mankind's destruction, but will Mordid bring it about first?
Mordid has returned from his gambling foray with news of aliens, but that pales in comparison with the revelation that General Thrask has stolen his company. Mordid is forced to give pursuit and fight for what is his on the planet no one wants to go to and no one likes to talk about.
After propping up a planetary dictator on a backwater planet, Mordid is ready to get back into the game of high-priced mercenary work. His task seems simple enough, to deliver the Pope to Earth.
The government of Earth has decided to wage war, on Mordid personally, and unite mankind under their unrelenting, loving embrace. Faced with the prospect of a war far beyond his scope and perhaps his means, Mordid flees to the hidden casino of the Three Regrets, either to find answers or to hide.
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