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Bøger udgivet af Wizards of the Coast

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  • af Wizards Of The Coast
    468,95 kr.

    Dive into the world of fantasy and adventure with the 'Dungeons & Dragons Player's Handbook (Dungeons & Dragons Core Rulebooks)'. This exciting book is authored by the creative minds at Wizards Of The Coast and was first published in 2014. This handbook serves as the core rulebook for the Dungeons & Dragons tabletop role-playing game. It offers a rich world of magic, monsters, and heroic quests, making it a must-have for any fan of the genre. The book provides the necessary rules, character options, spell descriptions, and background material needed for players to create and evolve their characters as the game progresses. Published by Wizards of the Coast, this handbook is an essential addition to any Dungeons & Dragons player's collection. Experience the thrill of the game in a whole new way with this comprehensive guide.

  • - A Dungeons & Dragons Sourcebook
    af Wizards RPG Team
    472,95 kr.

    A detailed scenario for an adventure for players of "Dungeons & Dragons" involving dinner at a vampire's castle outlines settings, characters, statistics, and other narrative ideas.

  • af Wizards Of The Coast
    439,95 kr.

    "Based on the original Dungeons & dragons rules created by E. Gary Gygax and Dave Arneson."

  • af Matthew Wizards RPG Team
    472,95 kr.

    "Create your own critical role campaigns with this sourcebook for the world's greatest roleplaying game"--Cover.

  • af Wizards RPG Team
    273,95 kr.

  • af Wizards RPG Team
    468,95 kr.

    "A wickedly whimsical adventure for the world's greatest roleplaying game"--Cover.

  • af Wizards RPG Team
    472,95 kr.

    "For use with the fifth edition Player's handbook, Monster manual, and Dungeon master's guide"--Back cover.

  • af Wizards RPG Team
    433,95 kr.

    "For use with the fifth edition of Player's handbook, Monster manual, and Dungeon master's guide."--Back cover.

  • - Sourcebook for Players and Dungeon Masters
    af Wizards RPG Team
    378,95 kr.

    "For use with the fifth edition Player's handbook, Monster manual, and Dungeon master's guide, this book provides the setting, story, and character options needed to participate in a D&D game anywhere along the Sword Coast of Faeraun"--]cBack cover.

  • af Wizards Of The Coast
    472,95 kr.

    "The A to Z fantasy bestiary"--Page 4 of cover.

  •  
    517,95 kr.

    Dungeon Masters and players alike will unlock their full potential in this epic high-level Dungeons & Dragons adventure for characters level 10-20. Who will save existence? The notorious lich Vecna is weaving a ritual to eliminate good, obliterate the gods, and subjugate all worlds. To stop Vecna before he remakes the universe, the heroes work with three of the multiverse's most famous archmages, travel to far-flung locales, and rebuild the legendary Rod of Seven Parts. Vecna: Eve of Ruin(TM) is a high-stakes Dungeons & Dragons adventure in which the fate of the multiverse hangs in the balance. The heroes begin in the Forgotten Realms(R) and travel to Planescape(R), Spelljammer(R), Eberron(R), Ravenloft(R), Dragonlance(R), and Greyhawk(R) as they race to save existence from obliteration. For use with the fifth edition Player's Handbook(R), Monster Manual(R), and Dungeon Master's Guide(R).a

  • - Wizards of the Coasts (D&d)
     
    865,95 kr.

    The ultimate magic item for the world's greatest roleplaying game. The Deck of Many Things is a famous Dungeons & Dragons magic item whose effects are as spectacular as they are unpredictable. Within this box, you'll find The Book of Many Things, which illuminates the deck's mysteries and provides everything Dungeon Masters need to use it in their campaigns. This book includes advice, adventure locations, and new monsters for Dungeon Masters, as well as character options, magic items, and organizations for players, all inspired by the deck. This set also includes lavishly illustrated cards for The Deck of Many things, including additional cards that triple the deck's size, allowing you to build the perfect deck for your campaign. An accompanying guidebook shows how to use the cards as a traditional oracle deck or to create D&D adventures inspired by the cards. Contains: - The Book of Many Things (192-page hardcover)--A book for players and Dungeon Masters alike with content that can be dropped into any campaign, all thematically tied to The Deck of Many Things - The Deck of Many Things (66-card deck)--Own one of D&D's most legendary magic items with a deck containing the original 22 cards with updated art, plus 44 additional cards that can be substituted to customize your play experience - The Deck of Many Things Card Reference Guide (80-page hardcover)--Deck guide booklet showcasing each card in the expanded deck and a variety of ways the deck can be used - Deck Box--Sturdy custom box to store your deck and deck reference guide

  • - Dragons Of A Winter Night
    af Margaret Weis
    108,95 kr.

  • af Katharine Teisseire
    98,95 kr.

  • af Dungeons & Dragons
    543,95 kr.

    "Una colecciâon de letales monstruos para el juego de rol mâas importante del mundo."--Cover.

  • af Wizards RPG Team
    393,95 kr.

    Discover everything there is to know about dragons--the most iconic of D&D monsters--in this quintessential reference guide.>Meet Fizban the Fabulous: doddering archmage, unlikely war hero, divine avatar of a dragon-god--and your guide to the mysteries of dragonkind. What is the difference between a red dragon and a gold dragon? What is dragonsight? How does a dragon's magic impact the world around them? This comprehensive guide provides Dungeon Masters with a rich hoard of tools and information for designing dragon-themed encounters, adventures, and campaigns. Dragonslayers and dragon scholars alike will also appreciate its insight into harnessing the power of dragon magic and options for players to create unique, memorable draconic characters. Introduces gem dragons to fifth edition!Provides Dungeon Masters with tools to craft adventures inspired by dragons, including dragon lair maps and detailed information about 20 different types of dragonsAdds player character options, including dragon-themed subclasses for monks and rangers, unique draconic ancestries for dragonborn, additional spell options, and a featPresents a complete dragon bestiary and introduces a variety of dragons and dragon-related creatures--including aspects of the dragon gods, dragon minions, and moreReveals the story of the First World and the role the dragon gods Bahamut and Tiamat played in its creation and destruction

  • af Wizards RPG Team
    506,95 kr.

    Rollicking campus adventures for the world's greatest roleplaying game. >The greatest minds in the multiverse meet at Strixhaven University. Professors convey fantastic secrets to eager students, and life on campus is frenetic. But danger lurks even here. Campus hijinks mix with mishaps and sinister plots, and it's up to you to save the day. Strixhaven: A Curriculum of Chaos introduces the fantastical setting of Strixhaven University to Dungeons & Dragons, drawn from the multiverse of Magic: The Gathering. It also provides rules for creating characters who are students in one of its five colleges. Characters can explore the setting over the course of four adventures, which can be played together or on their own. Each describes an academic year filled with scholarly pursuits, campus shenanigans, exciting friendships, hidden dangers, and perhaps even romance.>Includes four brand new D&D adventures that can be played as stand-alones or woven together as a campaign from levels 1-10Adds a new playable race--an owlin, one of the owlfolk who study at the universityIncludes a bestiary of over forty magical creatures and NPCsExperience D&D in new ways through the academic challenges, extracurricular activities and jobs, and relationships explored on campusIncludes a beautifully illustrated double-sided poster map that shows Strixhaven's campus on one side and important locations on the otherAttend an elite mage university, choose your college, and adventure your way to graduationAdds new player character options including feats and new backgrounds for first-year students at Strixhaven

  • af Wizards RPG Team
    478,95 kr.

    Candlekeep Mysteries is a collection of seventeen short, stand-alone D&D adventures designed for characters of levels 1-16. Each adventure begins with the discovery of a book, and each book is the key to a door behind which danger and glory await. These adventures can be run as one-shot games, plugged into an existing Forgotten Realms campaign, or adapted for other campaign settings. This book also includes a poster map of the library fortress and detailed descriptions of Candlekeep and its inhabitants.

  • af Wizards RPG Team
    472,95 kr.

    "For use with the fifth edition Player's Handbook, Monster Manual, and Dungeon Master's Guide." --Back cover.

  •  
    188,95 kr.

    Get your first glimpse into the world of Dungeons & Dragons, through the masterful illustrations of Todd James. The Dungeons & Dragons-Adventures Outlined coloring book features fantastical designs and shows off classic monsters from the game as seen through the eyes of world renowned artist, Todd James. Color your way through each adventure with these delightful illustrations. This coloring book features unique designs including beholders, trolls, goblins, dragons, and more. Provides hours of creativity, fun, and relaxation.

  • af Wizards RPG Team
    472,95 kr.

    A Game Informer "Best Role-Playing Game Releases Of 2018" SelectionStand with your guild in the first Dungeons & Dragons book to explore the world of Magic: The Gathering.   In Guildmasters’ Guide to Ravnica, the world’s most popular roleplaying game meets the world’s most popular trading card game. Released to coincide with the Magic set Guilds of Ravnica, it’s the perfect blend of story from the creators of Magic: The Gathering, wrapped around the rules, monsters, and magic of fifth edition Dungeons & Dragons.   • Everything you need to create characters and run adventures in Ravnica—one of the richest, most beloved settings in Magic: The Gathering. • 5 new races, specific to Ravnica, plus 2 new subclasses, 78 new monsters, and 17 new magic items. • “Krenko’s Way:” a ready-made adventure for level 1 characters. • Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.

  • af Wizards RPG Team
    476,95 kr.

    Explore the mega-dungeon of Undermountain in this adventure for the world’s greatest roleplaying game. In the city of Waterdeep rests a tavern called the Yawning Portal, named after the gaping pit in its common room. At the bottom of this crumbling shaft is a labyrinthine dungeon shunned by all but the most daring adventurers. Known as Undermountain, this dungeon is the domain of the mad wizard Halaster Blackcloak. Long has the Mad Mage dwelt in these forlorn depths, seeding his lair with monsters, traps, and mysteries—to what end is a constant source of speculation and concern. • The follow up to Waterdeep: Dragon Heist, Dungeon of the Mad Mage takes adventurers deep into one of D&D''s biggest dungeons. Each of Undermountain''s twenty-three levels is an adventure setting unto itself, and the book includes a map for each one. • Waterdeep, known as the City of Splendors, is one of D&D’s most iconic locations. Also the setting for the board game Lords of Waterdeeep, it’s the jewel of the Sword Coast—a sprawling melting pot held together by firm laws and swift justice.   • Dungeon of the Mad Mage is the second of two Dungeons & Dragons books set in Waterdeep. It picks up where the first, Dragon Heist, leaves off, taking characters of 5th level or higher all the way to 20th level. • In D&D, you and your friends coauthor you own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination.    • Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.

  • af Wizards RPG Team
    474,95 kr.

    Experience the ultimate urban treasure hunt in this adventure for the world’s greatest roleplaying game.   “A perfect starter campaign.”—Andrew Whalen, Newsweek   “D&D acolytes are everywhere...Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind ‘Game of Thrones’ have all been Dungeon Masters.”—Neima Jahromi, The New Yorker   “Want to be part of something big?”—A parchment tied to a flying snake, page 38 of Dragon Heist   Welcome to Waterdeep. You’re summoned by Volothamp Geddarm, famous explorer and raconteur, to complete a simple quest. Is anything ever really simple though?   • Waterdeep, known as the City of Splendors, is one of D&D’s most iconic locations. Also the setting for the board game Lords of Waterdeeep, it’s the jewel of the Sword Coast—a sprawling melting pot held together by firm laws and swift justice.   • Take players through levels one to five in this Dungeons & Dragons adventure. Five story arcs guide players through each level for a multi-session campaign experience inspired by classic heist films.   • In D&D, you and your friends coauthor you own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination.   • Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.   “[Waterdeep: Dragon Heist] is state of the art tabletop design. . .one of the best introductions to D&D that I’ve ever come across.”—Charlie Hall, Polygon.com   “Waterdeep: Dragon Heist is a shining example of what Dungeons & Dragons can be and should be: fun and unpredictable.”—Gavin Sheehan, BleedingCool.com

  • af Wizards RPG Team
    474,95 kr.

    Dare to defy death in this adventure for the world’s greatest roleplaying gameThe talk of the streets and taverns has all been about the so-called death curse: a wasting disease afflicting everyone who’s ever been raised from the dead. Victims grow thinner and weaker each day, slowly but steadily sliding toward the death they once denied.When they finally succumb, they can’t be raised–and neither can anyone else, regardless of whether they’ve ever received that miracle in the past. Temples and scholars of divine magic are at a loss to explain a curse that has affected the entire region, and possibly the entire world.The cause is a necromantic artifact called the Soulmonger, which is located somewhere in Chult, a mysterious peninsula far to the south, ringed with mountains and choked with rain forests.• An adventure for characters of levels 1 – 11, Tomb of Annihilation provides the Dungeon Master with the core adventure needed to create an exciting and memorable play experience.• Expands on the Forgotten Realms setting of Chult, providing extensive detail on the hidden peninsula, and includes a large pull-out map of the region.• Fans of the DUNGEONS & DRAGONS® Roleplaying Game can expand and enhance their experience by participating in the D&D Adventurers LeagueTM organized play program while playing this adventure.• Adventure design by Christopher Perkins, Will Doyle, and Steve Winter, with additional design by Adam Lee.• Story consulting by the award-winning creator of Adventure Time, Pendleton Ward.The leader in providing contemporary fantasy entertainment, Dungeons & Dragons is the wellspring for the entire modern game industry, digital as well as analog. This newest edition draws from every prior edition to create a universally compelling play experience, and exemplifies the true spirit of a game that holds captive the hearts and minds of millions of players worldwide.

  • af Wizards RPG Team
    472,95 kr.

    "For use with the fifth edition Player's handbook, Monster manual, and Dungeon master's guide"--Back cover.

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