Markedets billigste bøger
Levering: 1 - 2 hverdage

Dynamic Simulations of Multibody Systems

Bag om Dynamic Simulations of Multibody Systems

Physically based modeling is increasingly gaining acceptance within the computer graphics and mechanical engineering industries as a way of achiev­ ing realistic animations and accurate simulations of complex systems. Such complex systems are usually hard to animate using scripts, and difficult to analyze using conventional mechanics theory, which makes them perfect candidates for physically based modeling and simulation techniques. The field of physically based modeling is broad. It includes everything from modeling a ball rolling on the floor, to a car engine working, to a hang­ ing shirt being moved by a gust of wind. The theory varies from precise mathematical methods to purpose-specific approximated solutions that are mathematically incorrect, but produce realistic animations for the partic­ ular situation being considered. Depending on the case, an approximated solution might serve the purpose, however, there are times when approx­ imations are not admissible, and the use of accurate simulation engines is a requirement. Developing and implementing physically based dynamic­ simulation engines that are robust is difficult. The main reason is that it requires a breadth of knowledge in a diverse set of subjects, each of them standing alone as a broad and complex topic. Instead of attempting to address all types of simulation engines available in the broad area of physically based modeling, this book provides in-depth coverage of the most common simulation engines. These simulation engines restrict the general case of physically based modeling to the particular case wherein the objects interacting are either particles or rigid bodies.

Vis mere
  • Sprog:
  • Engelsk
  • ISBN:
  • 9781441929020
  • Indbinding:
  • Paperback
  • Sideantal:
  • 396
  • Udgivet:
  • 9. oktober 2011
  • Størrelse:
  • 155x22x235 mm.
  • Vægt:
  • 598 g.
  Gratis fragt
Leveringstid: 8-11 hverdage
Forventet levering: 17. januar 2025

Beskrivelse af Dynamic Simulations of Multibody Systems

Physically based modeling is increasingly gaining acceptance within the computer graphics and mechanical engineering industries as a way of achiev­ ing realistic animations and accurate simulations of complex systems. Such complex systems are usually hard to animate using scripts, and difficult to analyze using conventional mechanics theory, which makes them perfect candidates for physically based modeling and simulation techniques. The field of physically based modeling is broad. It includes everything from modeling a ball rolling on the floor, to a car engine working, to a hang­ ing shirt being moved by a gust of wind. The theory varies from precise mathematical methods to purpose-specific approximated solutions that are mathematically incorrect, but produce realistic animations for the partic­ ular situation being considered. Depending on the case, an approximated solution might serve the purpose, however, there are times when approx­ imations are not admissible, and the use of accurate simulation engines is a requirement. Developing and implementing physically based dynamic­ simulation engines that are robust is difficult. The main reason is that it requires a breadth of knowledge in a diverse set of subjects, each of them standing alone as a broad and complex topic. Instead of attempting to address all types of simulation engines available in the broad area of physically based modeling, this book provides in-depth coverage of the most common simulation engines. These simulation engines restrict the general case of physically based modeling to the particular case wherein the objects interacting are either particles or rigid bodies.

Brugerbedømmelser af Dynamic Simulations of Multibody Systems



Find lignende bøger
Bogen Dynamic Simulations of Multibody Systems findes i følgende kategorier:

Gør som tusindvis af andre bogelskere

Tilmeld dig nyhedsbrevet og få gode tilbud og inspiration til din næste læsning.