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A sharp sword and a powerful spell are not the answer to every problem an adventurer is bound to face. This title arms players with every bit of charm, grace, innuendo, and insult necessary to defeat even the most difficult social encounters.
Explore one city in each of six global regions, and discover the diverse cultures, faiths, and inhabitants that make Golarion unique. This book helps you to prepare for adventure in the far-flung corners of the world.
Whether sarcophagi have been smashed, relics robbed, or skylights shattered, mysteries abound at the museum, this portable map features a coated surface designed to handle any dry erase, wet erase, or even permanent marker.
Choose your weapon and stride boldly into battle with Pathfinder RPG Ultimate Equipment! Within this handy, all-in-one reference, you'll find 400 jam-packed pages of magic items and adventuring gear, from simple camping equipment and weapons up to the most earth-shaking artifacts. Included as well are handy rules references, convenient price lists, and extensive random treasure generation tables, all organized to help you find what you need, when you need it. With this vast catalog of tools and treasures, the days of boring dragon hoards are over, and your hero will never be caught unprepared again. Pathfinder RPG Ultimate Equipment is a must-have companion volume to the Pathfinder RPG Core Rulebook, now in a low-cost, smaller-dimensions edition. This imaginative tabletop game builds on more than 10 years of system development and open playtests featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium. Pathfinder RPG Ultimate Equipment includes: - Thousands of items both magical and mundane, including the best weapons, armors, magic items, and gear from the Pathfinder RPG hardcover line and select other Pathfinder sources, as well as hundreds of never-before-seen items. - Tons of special materials and magical abilities to help you create exactly the magic item you've been looking for. - A wealth of specific magic items, organized by type to ensure your character is always wearing as much magic as possible. - An innovative new treasure generation system, designed to help GMs roll up exactly what they need, every time. - New alchemical weapons, tools, and poisons. - Kits to help your character get the most out of her skills or profession, plus new mounts, animal companions, and retainers. - Descriptions of every item, plus hundreds of full-color illustrations to aid in window-shopping. - ... and much, much more!
This book refers to several other Starfinder products, yet these additional supplements are not required to make use of this book. Readers interested in references to Starfinder hardcovers can find the complete rules of these books available for free at paizo.com/sfrd.
Battle or befriend more than 80 bizarre life forms in this creature collection for the Starfinder Roleplaying Game! Every new world and space station comes with its own dangers, from strange new cultures to robotic killing machines to alien predators ready to devour unwary spacefarers. Inside this book, you'll find rules and ecologies for creatures from across the known worlds, plus alien equipment and more. A robust system for creating your own creatures ensures that your parties never be without weird new aliens to fight or trade with, and racial rules for many of the new organisms let you be the alien, making Alien Archive not just a collection of creatures to kill, but a fascinating menu of creatures to be! Want to play a hyperevolved floating brain? A mighty dragonkin? A silicon-based crystalline slug? Explore the limits of your galaxy and your game with Starfinder Alien Archive!--Publisher's web site.
Record Your Glory Fully detail your heroes and document their exploits with the Starfinder Player Character Folio! This deluxe, innovative character record provides space for absolutely everything you need to know about your Starfinder hero. This sturdy folio's 16 character-defining pages include: - Expanded space for your hero's attacks, defenses, feats, and class features. - A section for detailing your starship's statistics and capabilities. - Quick reference charts for everything from combat to character advancement. - Tons of space to track gear. - Room to chronicle your character's achievements, goals, and history.>
"Open Game License version 1.0a"--4th unnumbered page.
After escaping from the waking nightmare of Briarstone Asylum, the former captives venture to the dismal town of Thrushmoor to unravel the enigma of their lost memories. Upon arrival, the adventurers discover that the town's leadership has either fled town or gone missing.
Death is not the end! This title takes aim at possessing forces of all sorts, from worldly magic to spirits of the dead, and provides you with options to rid yourself of that influence, take back control, or profit by cunning bargains with forces in need of a mortal vessel.
It Came from the Sea Whether from the dark depths of the ocean or azure tropical seas, heroes rise from beneath the waves. Pathfinder Player Companion: Blood of the Sea explores the mystical paths and strange abilities of sea-born adventurers. Discover the secrets of aquatic elves, gillmen, merfolk, tritons, and more. New magic items and spells aid aquatic characters and land-dwelling characters alike. A host of new archetypes, feats, and other options allow you to infuse your character with the power of the sea. Dive into Blood of the Sea and discover oceans of possibility! Inside this book you'll find: - Archetypes for a variety of classes, such as the coral witch and the kraken slayer paladin, as well as a new cavalier order and bardic masterpieces, useful for characters in aquatic campaigns. - Rules for playing nonstandard races like cecaelias, locathahs, and tritons, along with a collection of gear both magical and mundane that can help your heroes in the world beneath the waves. - Advice on what to consider when your land-dwelling character must explore the depths, and tips on how aquatic characters can overcome the daunting challenges of adventuring on land.>
After finding the route to the lost city of Neruzavin, the adventurers must mount an expedition into the desert region called the Parchlands, where they hope to catch up to their treacherous former employer. The adventurers must track Count Lowls' party, recover a vile tome, activate the city's Star Stelae, and perform a powerful ritual.
Arriving in the alien city of Carcosa, the adventurers must sever the links that bind Carcosa to Golarion. Can the heroes keep Carcosa from drawing Thrushmoor into its amalgam of stolen cities or do they risk waking the unspeakable nightmare that stirs in the depths of Lake Hali?
To know the Word of your God, you should read the Book of your God! The sacred texts of Golarion's gods hold secrets divine and profane. This title presents numerous texts tied to interpretations of the holy (and unholy) gods of Golarion.
The elemental forces of air, earth, fire, and water are among the most powerful in the multiverse, forming the basis of the material world and giving spellcasters and creatures capable of wielding them immeasurable influence. In this title, players and Game Masters can harness these powers for themselves by exploring the elemental planes.
The northern tracts of shadow-cloaked Nidal have long been a land of independence and defiance, but when a desperate refugee emerges from the earthΓÇÖs depths, the locals reach out for aid. This mysterious arrival desperately seeks help in saving his peopleΓÇöan ancient race thatΓÇÖs become a willing thrall to shadowΓÇöbefore they unleash an unfathomable darkness upon the world. Cradle of Night is an adventure for 8th-level characters that leads heroes into the depths of the Darklands, the subterranean wilds of the Pathfinder world. There, adventurers must uncover the history of the elusive caligni race and learn one of the greatest mysteries of the Plane of Shadow if theyΓÇÖre to have any hope of preventing the rebirth of a shattered god.
Unleash the awesome power of golems, clockworks, robots, and other automatons on the Pathfinder world! In Pathfinder Campaign Setting: Construct Builder''s Handbook, you''ll learn the secrets of Pathfinder''s mightiest magical creations and new methods for making them more versatile than ever before! Vast suites of variations and modifications mean that no construct need ever be the same, and allow you to customize even the most familiar arcane mastercrafts. New options for characters also allow adventurers to bring their creations to the battlefield like never before. Finally, the heights of magical creation are laid bare in this guide to the golemcrafter''s art!
Death in the DepthsOn thetrail of an ancient enemy, the heroes seek more information in a merfolk cityteeming with intrigue just beneath the waves. They arrive to find a group ofdeep merfolk claiming that the city is in the path of a destructive sea monster.But this warning is nothing more than a ruse for the campaign's villain touncover the location to a secret Azlanti military laboratory. The adventurersmust carefully maneuver the social currents of the underwater city and unraveldangerous intrigue to get to the bottom of the merfolk's plot and discover wherethe ancient enemy is headed so they can stopit.This volume of Pathfinder Adventure Pathcontinues the Ruins of Azlant Adventure Path andincludes: -"City in the Deep," aPathfinder RPG adventure for 10th-level characters, by Amber E.Scott.-A gazetteer of Talasantri, anunderwater city populated by aquatic elves, merfolk, and other aquatic humanoidson the floor of the Arcadian Ocean, by Amber E.Scott.-An ecology of the graceful andmysterious merfolk, by Amber E. Scott.-Aninvestigation into the reclusive elves of the Mordant Spire and a look at someof the tools they use when patrolling lost Azlant, by MikkoKallio.-A collection of dangerous monsters, by Alex Greenshields, Mark Moreland, Tim Nightengale, and Amber E.Scott.the world's oldest fantasy RPG.
Answer the CallWild,untamed lands hold a wealth of mystery and danger, providing the perfectbackdrop for heroic adventure. Whether adventurers are climbing mountains insearch of a dragon''s lair, carving their way through the jungle, or seeking along-lost holy city covered by desert sands, Pathfinder RPG Ultimate Wildernessgives them the tools to survive the wilds. A new 20-level base class, theshifter, puts animalistic powers into the hands-or claws-of player charactersand villains alike, with new class features derived from animalistic attributes.Overviews of druidic sects and rituals, as well as new archetypes, characteroptions, spells, and more, round out the latest contribution to the PathfinderRPG rules! Pathfinder RPG Ultimate Wilderness isan invaluable hardcover companion to the Pathfinder RPG Core Rulebook. Thisimaginative tabletop game builds upon more than 10 years of system developmentand an open playtest featuring more than 50,000 gamers to create a cutting-edgeRPG experience that brings the all-time best-selling set of fantasy rules into anew era. Pathfinder RPG Ultimate Wildernessincludes:Γû║The shifter, a new character classthat harnesses untamed forces to change shape and bring a heightened level ofsavagery to the battlefield!Γû║Archetypes foralchemists, barbarians, bards, druids, hunters, investigators, kineticists,paladins, rangers, rogues, slayers, witches, and more!Γû║ Feats and magic items for characters ofall sorts granting mastery over the perils of nature and enabling them toharvest natural power by cultivating magical plants.Γû║Dozens of spells to channel, protect, orthwart the powers of natural environs.Γû║Newand expanded rules to push your animal companions, familiars, and mounts to wildnew heights.Γû║A section on the First Worldwith advice, spells, and other features to integrate the fey realm into yourcampaign.Γû║Systems for exploring new landsand challenging characters with natural hazards and strange terrain both mundaneand feytouched.Γû║AND MUCH, MUCHMORE!
From modest shrines to soaring cathedral spires, the seats of godly faiths fill the lands of the Inner Sea. In this title, game masters and players alike can explore the inner workings of six of the Pathfinder Roleplaying Game's most iconic faiths. Each comes with a detailed map, and profiles of the temple's notable members.
It's a truism that knowledge is power, and the ability to get knowledge others wish to keep secret is an even greater form of power. That power can be yours with the secrets in Pathfinder Player Companion: Spymaster's Handbook. Discover the dark backgrounds of those who grow to be masters of espionage. Learn how dangerous ploys, concealed loyalties, and information dealing can change the outcome of an encounter. Read about the ultimate secret-keepers, the vigilantes of the Inner Sea, and new character options including espionage-themed spells, organizations, and magic items!
With their colony of survivors safe for the moment, the heroes must scour the wilderness of the Fangwood for resources, and make contact with anyone who can help them strike back against the invading Ironfang Legion. But as they push into the wilds, all signs point to the legendary Chernasardo Rangers being wiped out by the black dragon Ibzairiak.
Features hundreds of monsters for use in the Pathfinder Roleplaying Game. In this title, you can test your mettle against Archdevils and the Horsemen of the Apocalypse, two-headed dragons and the Wild Hunt, conqueror worms or living statues haunted by dead gods, troops of goblins or strangely sentient oozes, and myriad other menaces.
Features occult texts, lost scrolls, and esoteric tomes hidden throughout Golarion that allow the curious seeker to develop powerful psychic skills. This book presents numerous texts outlining the mysterious practices that allow Golarion's mystics and gurus to bend the laws of the universe to their wills.
Whether from the subterranean wilds of the Darklands or otherworldly realms of absolute shadow, heroes rise from the darkest nights. This book explores the strange paths and subtle abilities of adventurers empowered by darkness.
For centuries, the empire of Cheliax stood as an example of the greatness humanity could achieve, with colonies and vassal states spread throughout the Inner Sea region. When the god Aroden died on the eve of his prophesied return to the mortal world, the empire fell into a vicious civil war.
With their memories once again intact, the adventurers continue their pursuit of Count Lowls after hearing that he's set course for a lost city in a remote part of Casmaron called the Parchlands. The race is on to stop their crazed nemesis and learn more about his loathsome plans before they stumble onto something too large to tackle.
Exploring the forbidden secrets long kept from the world to discover magical forces that unlock vast powers of mind and body, this book uncovers the lost relics and proscribed spells to give your hero new powers in the fight against evil, and pick up new psychic tricks with a library of new feats based on occult traditions.
The heroes emerge from a fire giant dungeon into a volcano's caldera, where the Storm Tyrant's stolen cloud castle floats high above. As the castle takes off into the sky, the heroes must storm the castle and defeat the Storm Tyrant's guardians and elite giant allies.
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