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Game Programming Algorithms and Techniques

- A Platform-Agnostic Approach

indgår i Game Design serien

Bag om Game Programming Algorithms and Techniques

This book is a broad overview of many of the important algorithms and techniques used in video game programming. Featuring a unique framework-agnostic approach, the material is relevant regardless of the language or framework chosen to create a game. This approach makes the book applicable to any platform including PC, Mac, iOS, Android, and consoles. Three full-game case studies reinforce the topics by demonstrating many of the algorithms and techniques covered throughout the book, with source code available online.

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  • Sprog:
  • Engelsk
  • ISBN:
  • 9780321940155
  • Indbinding:
  • Paperback
  • Sideantal:
  • 352
  • Udgivet:
  • 7. januar 2014
  • Størrelse:
  • 228x178x20 mm.
  • Vægt:
  • 524 g.
Leveringstid: Udsolgt
Forlænget returret til d. 31. januar 2025

Beskrivelse af Game Programming Algorithms and Techniques

This book is a broad overview of many of the important algorithms and techniques used in video game programming. Featuring a unique framework-agnostic approach, the material is relevant regardless of the language or framework chosen to create a game. This approach makes the book applicable to any platform including PC, Mac, iOS, Android, and consoles. Three full-game case studies reinforce the topics by demonstrating many of the algorithms and techniques covered throughout the book, with source code available online.

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