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Learning in Real and Virtual Worlds

- Commercial Video Games as Educational Tools

Bag om Learning in Real and Virtual Worlds

Packed with critical analysis and real-life examples, this book explores how children's video games can cultivate learning. Lacasa takes several commercial video games and shows how they can be used both in and out of the classroom to teach initiative and problem-solving, encourage creativity, promote literacy, and develop reasoning skills.

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  • Sprog:
  • Engelsk
  • ISBN:
  • 9781349457120
  • Indbinding:
  • Paperback
  • Sideantal:
  • 274
  • Udgivet:
  • 20. september 2013
  • Udgave:
  • 12013
  • Størrelse:
  • 140x216x17 mm.
  • Vægt:
  • 3891 g.
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Leveringstid: 8-11 hverdage
Forventet levering: 16. januar 2025

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Packed with critical analysis and real-life examples, this book explores how children's video games can cultivate learning. Lacasa takes several commercial video games and shows how they can be used both in and out of the classroom to teach initiative and problem-solving, encourage creativity, promote literacy, and develop reasoning skills.

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