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The Art of Game Design

Bag om The Art of Game Design

The art that is concerned with the application of design and aesthetics to create a game is referred to as game design. The game is created for various purposes including education, entertainment, exercise or experimental purposes. The elements and principles of game design can also be applied to contexts through gamification. Game design is involved in making rules, challenges and creating goals to define various types of games such as board games, card games, role-playing games, video games, war games, casino games or dice games. It seeks to produce desirable interactions among the participants as well as spectators. Game design has impacted changes in the fields of probability, artificial intelligence and optimization theory. This book elucidates the concepts and innovative models around prospective developments with respect to game design. Such selected concepts that redefine game design have been presented in it. The book is appropriate for students seeking detailed information in this area as well as for experts.

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  • Sprog:
  • Engelsk
  • ISBN:
  • 9781647260934
  • Indbinding:
  • Hardback
  • Sideantal:
  • 251
  • Udgivet:
  • 1. marts 2022
  • Størrelse:
  • 178x254x16 mm.
  • Vægt:
  • 653 g.
  • BLACK WEEK
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Leveringstid: 2-3 uger
Forventet levering: 14. december 2024

Beskrivelse af The Art of Game Design

The art that is concerned with the application of design and aesthetics to create a game is referred to as game design. The game is created for various purposes including education, entertainment, exercise or experimental purposes. The elements and principles of game design can also be applied to contexts through gamification. Game design is involved in making rules, challenges and creating goals to define various types of games such as board games, card games, role-playing games, video games, war games, casino games or dice games. It seeks to produce desirable interactions among the participants as well as spectators. Game design has impacted changes in the fields of probability, artificial intelligence and optimization theory. This book elucidates the concepts and innovative models around prospective developments with respect to game design. Such selected concepts that redefine game design have been presented in it. The book is appropriate for students seeking detailed information in this area as well as for experts.

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