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A Wargamer's Guide to the Hundred Years War

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The Hundred Years War is one of the most famous conflicts of the Middle Ages and has always been popular with wargamers. Guy Bowers has written this guide to help those looking to get started in gaming this colorful and dramatic period as well as old hands looking to refresh their gamin experience.After a brief overview of the war, outlining its three key phases, the author discusses the various armies, not just the English and French but also Welsh, Scottish, Flemish and Burgundian allies and mercenaries. Their recruitment, organization and tactics are concisely considered and their strengths, weaknesses and overall effectiveness are considered. There is a chapter on weapons and armor in the period and a brief survey of significant battles demonstrates that there is more to it than the famous English victories at Crecy, Poitiers and Agincourt.Guy discusses various approaches to wargaming the conflict, giving advice on choosing the scale and type of game that suits you and finding the appropriate set of rules. The available figure ranges are similarly reviewed. Six scenarios, each with a map and clear victory conditions, are included along with a list of recommended reading. Whether new to gaming this period or a veteran, this handy guide will prepare you to cry havoc and let slip the dogs of war.

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  • Sprog:
  • Ukendt
  • ISBN:
  • 9781526726087
  • Indbinding:
  • Paperback
  • Sideantal:
  • 96
  • Udgivet:
  • 30. november 2024
  • Størrelse:
  • 156x0x234 mm.
  • BLACK WEEK
Leveringstid: Kan forudbestilles

Beskrivelse af A Wargamer's Guide to the Hundred Years War

The Hundred Years War is one of the most famous conflicts of the Middle Ages and has always been popular with wargamers. Guy Bowers has written this guide to help those looking to get started in gaming this colorful and dramatic period as well as old hands looking to refresh their gamin experience.After a brief overview of the war, outlining its three key phases, the author discusses the various armies, not just the English and French but also Welsh, Scottish, Flemish and Burgundian allies and mercenaries. Their recruitment, organization and tactics are concisely considered and their strengths, weaknesses and overall effectiveness are considered. There is a chapter on weapons and armor in the period and a brief survey of significant battles demonstrates that there is more to it than the famous English victories at Crecy, Poitiers and Agincourt.Guy discusses various approaches to wargaming the conflict, giving advice on choosing the scale and type of game that suits you and finding the appropriate set of rules. The available figure ranges are similarly reviewed. Six scenarios, each with a map and clear victory conditions, are included along with a list of recommended reading. Whether new to gaming this period or a veteran, this handy guide will prepare you to cry havoc and let slip the dogs of war.

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